These nodes allow you to define the shape of the selected object or character and add special effects, such as animation, sounds, text, and so on.
For details on how to add a content node to a character or object in a game, see Adding, Editing, and Deleting Nodes.
|3D Model||Defines a 3D mesh that provides a shape to a character or object.||No|
|Animation||Creates a 2D plane that plays a PNG sequence or displays an image.||No|
|8 Side Animation||Changes an asset’s 2D animation based on the asset’s direction of movement or the direction it faces in a 3D World.||Yes|
|Sound||Plays an MP3 file.||No|
|Label||Allows you to display text inside an asset.||No|
|Trail||Creates a trail that traces along the asset’s movement path in a scene.||No|
|Trail 3D||Spawns multiple specified assets that follow behind the controlling asset in a trail.||Yes|
|Billboard Icon||Shows an image that will always face the camera.||No|
|Sub Scene||Contains a 3D mesh with a skeleton that can be animated by a Keyframe Animation node.||No|
|Keyframe Animation||Plays a 3D animation for a connected Sub Scene node.||No|