What’s new in Buildbox 3.1.2

  • 3d mode/billboard mode JS API for animations
  • Added Physics Linkers API for JS
  • Collision data function for ‘Start’ physics bodies
  • Frame size function to get the actual window size. screen size is deprecated since it doesn’t return the actual size
  • Functions for FPS and more shadows control
  • Is Removed for linkers
  • Is Removed function for different JS classes
  • New JS class ‘Input’ for touch/mouse info.
  • Backtab ability for a line with no non-tab characters
  • Check for atlas inclusion into image file validations
  • Logic to handle multiline tabs and backtabs
  • Sizing option to asset tree
  • Support for assigning colors to assets in the asset tree
  • Support for combo boxes in tutorial editor via new “name=”Title & Action” button
  • Thumbnails, fixed brainbox hovering on launch tutorial
  • 2d Asset Store for 2D World
  • Ability to track touch IDs in JS API 
  • SetFriction() and friction() for Physics JS API
  • World Rotation JS API for camera
  • Collide support for “Start” node
  • Checks for using Damage node when Health node is needed
  • Circular movement node
  • Gravity node
  • SignalTimeThreshold BBNode to add a time delay
  • Sling Shot node
  • Speed Limit for Touch Move node
  • Time Delay attribute for Signal Filter node
  • Alt key for the multi-tool
  • API to get JS Settings as a string
  • 8SideAnim position change mode
  • 2-sided option for Animation nodes
  • Fly Camera mode by Right-click 
  • Pause JS API
  • Option to keep collision shape always visible
  • “Block Self-Spawn” switch to “Debris Explosion” node
  • Trail3D node
  • Scale Animation node Target/Delta switch
  • Set Time Warp node
  • Better cocoa pods support for exported iOS Xcode project 
  • Shift key for the multi-tool translation