Control Nodes

These nodes allow you to attach a variety of controls to your asset, such as touch, swipe, keyboard buttons, and mouse controls.

For details on how to add a control node to a character or object in a game, see Adding, Editing, and Deleting Nodes.

Node  Icon Description Customizable?
Touch  Enables any connected nodes when the entire screen is activated by either the touch or release of a finger, or the click or release of the mouse. No
Touch Move Allows the player to change the position of the asset by dragging it across the screen with either a finger or mouse. Yes
Touch Rotate Allows the player to change the rotation of the asset by dragging it across the screen with either a finger or mouse. Yes
Is Touched Activates any connected nodes immediately when the player clicks or taps the screen. Yes
Touch Path Puts the asset on a continuous path moving forward, and allows the asset to be moved from side to side by dragging left or right across the screen using a finger or mouse. Yes
4-Way Swipe Allows the player to drag the screen in 4 directions, up, down, left, and right. Yes
UI Button Allows the player to click or tap a specified area on the screen to activate any connected nodes. No
Joystick Button Activates at the precise moment when the user clicks the screen with a mouse, or touches the screen with a finger. Yes
Keyboard Button Assigns a button on the keyboard to activate any connected nodes. No
Keyboard Move Allows the WASD and Arrow keyboard buttons to enable any connected nodes. No
Mouse Button Assigns a Mouse Button that will activate any connected nodes. No
Mouse Move Allows the movement of the mouse to enable any connected nodes. No
Mouse Scroll Allows the scroll wheel of the mouse to enable any connected nodes. No