These nodes allow you to attach a variety of controls to your asset, such as touch, swipe, keyboard buttons, and mouse controls.
For details on how to add a control node to a character or object in a game, see Adding, Editing, and Deleting Nodes.
|Touch||Enables any connected nodes when the entire screen is activated by either the touch or release of a finger, or the click or release of the mouse.||No|
|Touch Move||Allows the player to change the position of the asset by dragging it across the screen with either a finger or mouse.||Yes|
|Touch Rotate||Allows the player to change the rotation of the asset by dragging it across the screen with either a finger or mouse.||Yes|
|Is Touched||Activates immediately as the player clicks the screen with a mouse or touches it with a finger.||Yes|
|Touch Path||Puts the asset on a continuous path moving forward, and allows the asset to be moved from side to side by dragging left or right across the screen using a finger or mouse.||Yes|
|4-Way Swipe||Allows the player to drag the screen in 4 directions, up, down, left, and right.||Yes|
|UI Button||Assigns a UI Control Button to activate the connected nodes.||No|
|Joystick Button||Activates at the precise moment when the user clicks the screen with a mouse, or touches the screen with a finger.||Yes|
|Keyboard Button||Assigns a button on the keyboard to activate any connected nodes.||No|
|Keyboard Move||Allows the WASD and Arrow keyboard buttons to enable any connected nodes. The X output will be activated when A,D, Left Arrow, or Right Arrow are pressed. The Y output will be activated when W, S, Up Arrow, or Down Arrow are pressed.||No|
|Mouse Button||Assigns a Mouse Button that will activate any connected nodes.||No|
|Mouse Move||Allows the movement of the mouse to enable any connected nodes.||No|
|Mouse Scroll||Allows the scroll wheel of the mouse to enable any connected nodes.||No|