3D Model Node

This content node defines a 3D mesh that provides a shape to your character or object.

Option Description
Name To create a custom name, type it here.
Texture To apply an image to the surface of a 3D model, drag a JPG or PNG image file into the texture area.

To edit the image attributes, mouse over the field, click the Edit icon , and use the Sprite Editor.

Texture Scale To adjust the size of the texture, enter different X and Y axis values.
Texture Offset To move the texture along the axes, enter different X and Y axis values.
Color To apply a color to the mesh, click the color bar. In the Colors window, select a new color and click OK.

If a texture has been applied to the model, the color will be overlayed on top of the texture based on the alpha value in the Colors window.
Mesh To apply a different mesh to the 3D model, mouse over the field, click the Edit icon . In the Mesh Manager, select a new mesh from the list and click Save.
Material Choose material for the mesh:

  • Default—material contains the Specular Intensity and Specular Hardness attributes, described below.
  • Shadeless—material does not contain any specular attributes.
Cast Shadow Select this checkbox to allow the 3D model to cast a shadow onto the surface of other 3D models.
Receive Shadow Select this checkbox to allow other 3D models to cast shadows onto the surface of this 3D model.
Incandescence Enter a numeric value to specify the brightness of the mesh surface.
Specular Intensity Enter a numeric value to specify how much light is reflected from the surface of the mesh. The higher the value, the more light will be reflected from the mesh surface.
Specular Hardness Enter a numeric value to specify the transparency of the light reflection edges from the mesh.
Position To move of the 3D model without moving the entire asset, enter the appropriate X, Y, or Z axis values.
Rotation To rotate of the 3D model without rotating the entire asset, enter the appropriate X, Y, or Z axis values.
Scale To change the size of the 3D model, enter the appropriate X, Y, or Z axis values.