This content node displays a text area across the associated asset. If the asset is moved or rotated, the text will move and rotate with it.
|Type a custom name for this node, if needed.
|Enter numeric values to change the location of the label in relation to the asset that it is attached to.
For example, a value of 4 on the Y axis will place the label above the asset.
|Enter numeric values to change the rotation of the label in relation to the asset that it is attached to.
|Enter numeric values to change the size of the label in relation to the asset that it is attached to.
|This attribute allows you to add a color overlay on top of the colors and/or gradients of the Font Template. For details on fonts, see Font Builder.
To add a color overlay, click the field, and in the Colors window, select a color and click OK.
|Select the alignment of the text on the label, Left, Right, or Center.
|Type the text you want to appear on the label.
|Select a font for your text.
To add more fonts to this list, see Font Editor.
|Select to show the Billboard attribute in the Options panel. Clear to hide the Billboard attribute.
|Select an option to determine how the text automatically faces the camera in the game: