Label Node

This content node displays a text area across the associated asset. If the asset is moved or rotated, the text will move and rotate with it.

Option Description
Name Type a custom name for this node, if needed.
Position Enter numeric values to change the location of the label in relation to the asset that it is attached to.

For example, a value of 4 on the Y axis will place the label above the asset.

Rotation Enter numeric values to change the rotation of the label in relation to the asset that it is attached to.
Scale Enter numeric values to change the size of the label in relation to the asset that it is attached to.
Color This attribute allows you to add a color overlay on top of the colors and/or gradients of the Font Template. For details on fonts, see Font Builder.

To add a color overlay, click the field, and in the Colors window, select a color and click OK.

Alignment Select the alignment of the text on the label, Left, Right, or Center.
Text Type the text you want to appear on the label.
Font Select a font for your text.

To add more fonts to this list, see Font Editor.

3D Mode Select to show the Billboard attribute in the Options panel. Clear to hide the Billboard attribute.
Billboard Mode Select an option to determine how the text automatically faces the camera in the game:

  • None—the label will not change its view or angle in the game
  • Point—the label will change its rotation in the game to always point towards the camera
  • Plane—keeps the label aligned with the camera view at all times