View Collision Shapes

A collision shape is the surface area around an object that gets affected when two objects from different collision groups collide.

To view collision shapes in the Scene Editor, on the toolbar, click the Collision Shape Editor button. See also Changing Collision Shapes.

If you don’t see the collision shape of an object:

  1. In the Asset panel, double-click the corresponding asset.
  2. In the displayed Node Map of the asset, click the purple Start node.
  3. In the Options panel, select the Physics checkbox.
  4. On the Navigation bar, click the 3D World to return to the Scene Editor.
    Now you should be able to see and move the collision shape of the selected object.
To preview the collision shapes in the scene, turn on the Debug Mode in the Preview window.