Event Observer Node

This action node creates an event within a World that can take the player to a different UI screen or World (game level).

This node has two inputs:

  • Game Over—creates a game over event that the UI Event Observer can use to end of the game.
  • Menu Jump—creates an output for a World node that can be used to move to another World or a UI screen.

Option Description
Name Type a custom name for this event.
Pause Current World Select to pause the game when this event occurs.

Make sure to provide a button or another option in the UI to let the user resume the game.

See also Add an Event Observer in the UI.