This action node creates an event within a World that can take the player to a different UI screen or World (game level).
This node has two inputs:
- Game Over—creates a game over event that the UI Event Observer can use to end of the game.
- Menu Jump—creates an output for a World node that can be used to move to another World or a UI screen.
|Name||Type a custom name for this event.|
|Pause Current World||Select to pause the game when this event occurs.
Make sure to provide a button or another option in the UI to let the user resume the game.
See also Add an Event Observer in the UI.