Damage Node
This action node applies damage to this asset or one it collides with by subtracting from the Health amount specified by a Health Node. For a use case example, see Health, Damage, and Defeat.
| Option | Description |
| Name | Type a custom name for this node, if needed. |
| Amount | The total Hit Points of an asset, and the amount of damage an asset can receive before being defeated. |
| Target | Select where the damage will be applied.
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| Sensor Name | Type the name of an If Collide node to apply damage to assets specified by the If Collide node. |
If needed, you can also customize this node. For details, see Customizing Nodes.



