Debris Explosion Node

This action node spawns multiple specified assets as debris in a burst outward from the center of the attached asset.

In order to create realistic and fluid debris, it is recommended that the specified asset’s physics is set to Dynamic.

Option Description
Asset Click the edit button to open the Asset Manager window.
Total Specifies how many assets appear.
Minimum Scale The minimum size an asset appears in.
Maximum Scale The maximum size an asset appears in.
Inherit Color If checked, the assets being spawned will keep their original color.
Linear Velocity Specify the amount and direction that the assets will move towards.
Angular Velocity Specify the amount and direction the assets will rotate.
Preserve Momentum If checked, the debris will be affected by the previous assets movement, and will move in the same direction when spawned.

If needed, you can also customize this node. For details, see Customizing Nodes.