Circular Move Node
This movement node makes an asset orbit around a specific point in a scene.
|Name||Type a custom name for this node, if needed.|
|Seconds Per Orbit||Enter the number of seconds it will take for the asset to complete a full circle.|
|Radius||Enter a numeric value to specify the radius of the orbit. The higher the number, the wider the orbit|
|Center||Enter a numeric value in any of the axis fields to offset the center of the orbit.
For example, if the asset’s position in a scene is 0, 0, 0, and the Center is set to 0, 5, 0, then the center of the asset’s orbit will be 5 units higher than its original scene position.
|Reverse Direction||Select to reverse the direction of the movement.|
|Plane||Select the plane the asset will orbit in.
If needed, you can also customize this node. For details, see Customizing Nodes.