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buildbox Archives - Page 16 of 16 - Buildbox | Game Maker | Video Game Software

'Break the Line' Game Dev Interview

Game Dev Interview Series 004: Simon Crack

By | Buildbox, Buildbox Notes, Game Showcase

Simon Crack, indie game dev and founder of Scotland based studio; Dead Cool Apps has been successfully creating games and conquering the mobile app business since 2012. His studio has developed over 200 apps. And many of his games have reached the top charts or have been featured, generating millions of downloads. We had the opportunity to chat with Simon Crack about his …

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Buildbox Game Spotlight: Endless Invaders

By | Buildbox, Buildbox Notes, Game Showcase

This week’s game spotlight is Endless Invaders by Adam Rogan. Endless Invaders has been featured in the ‘Best New Games We Love’ section and in multiple collection lists in countries around the globe. The game has also been featured in the arcade category in the UK, Russia, France, Germany, Canada, Australia, Italy, Spain, Sweden, and several other countries. This hit arcade game was …

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Line Zen Takes #1 Spot for All Games

By | Uncategorized

We’re excited to announce our latest Buildbox game, The Line Zen, is the #1 game in the US iPhone App Store. We’re a bit shocked and honored by the feedback on our latest Buildbox game.  We’ve been featured by Apple, a trending search term, hit number one of all iPhone games and have broken the Top 10 list of all apps in the …

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The Making of The Line Zen

By | Uncategorized

Last year we were approached by Ketchapp to create a sequel to their hit game, The Line.  Strangely, The Line was a big inspiration for my game Phases, so we jumped at the chance. What came to be was The Line Zen and so far it’s the most successful Buildbox game to date.  We were …

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New Buildbox Game: SKY

By | Uncategorized

We’re happy to announce that our latest Buildbox game, Sky, has been both Featured by Apple and given banner placement on the home screen. Sky was created by our very own Nik Rudenko (lead developer at Buildbox) and shows off some pretty cool new features he’s been playing around with on a prototype version of …

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