To celebrate the release of Buildbox 2.1.0, and the addition of a major new export feature, we have partnered with Microsoft and Vungle to create a great promotion for the Buildbox community.
The Buildbox 2.1.0 Update
Buildbox 2.1.0 launches today with two major new features: Swipe controls and Windows UWP (Universal Windows Platform) support. With UWP support, Buildbox customers will be able to immediately export to the Windows 10 store on desktop computers, and soon stores on Windows mobile and Xbox one.
Buildbox founder, Trey Smith, recently commented, “We’re very excited about adding official support for the Windows 10 store. Microsoft is doing some great things with the platform and we’re especially excited about their desktop store. Right now their install base is rivaling iPhone with more than 300 million computers using Windows 10 that have access to the store. We are hearing developers are making eCPMs that are comparable to Android and iOS”.
The Microsoft + Vungle Promotion
Vungle has not only been the leader of in-app video advertising on mobile, they’ve also been an early adopter for advertising in Windows 10 apps. They have released their Windows 10 SDK – which will be automatically included in Buildbox 2.1.0 – and have seen serious success with the platform. In order to promote Buildbox 2.1.0 and UWP integration, Microsoft has generously partnered with Vungle and agreed to give $500 to Buildbox customers who bring their games over to the Windows 10 Store.
“Developers are making eCPMs that are comparable to Android and iOS”
There are a few requirements, so let’s walk through the rules.
The Promotion Rules
Joining the Windows 10 promotion is simple. Here are the ground rules:
- You must be a Buildbox customer
- Your game should be exported for the Windows 10 Store
- You should use only Vungle ads in your game
- A single game must generate $25 in Vungle Ads revenue before July 1, 2016
- Offer available to the first 30 people who cross this revenue threshold
- Only one $500 bonus can be paid per developer
After you’ve crossed the revenue threshold for any single game, email firstname.lastname@example.org with your account email address. Make sure to notate in the subject you are part of the Buildbox community and have completed this promotion. After Vungle has verified you are one of the first 30 people to cross the threshold, Microsoft will add $500 to your developer payment account and you will be paid during the next billing cycle.
Integration and Exporting
With Buildbox 2.1.0, exporting your game with Windows UWP is simple. First you’ll need to setup Vungle by signing up for an account. Now you’ll enter your Vungle Key in settings, and choose Vungle as your ad provider. Next, update your key bindings for keyboard use in settings. Then simply choose File > Export > Windows Store.
Once you have exported your file, sign up for a Windows 10 Developer Account and download Visual Studio Community to compile your binary. Upload your game into your Windows Developer account and upload your game into the Windows 10 Store.
For more help, and to discuss this promotion with other customers, make sure to check out the community forums.