Tag

game development Archives - Page 4 of 12 - Buildbox | Game Maker | Video Game Software

How to make a mobile game

How to Make a Mobile Game that Cuts Through the Noise

By | Buildbox, Game Dev Tips

The mobile game market has never been so competitive. Yet, as practically everyone in the world has a smartphone in their hands and time to play, the rewards for coming out with the next killer game have never been so great. Making a game today is very easy, but making a great game takes planning and innovation. Buildbox is the platform behind more Top 100 games than any other no-code game builder …

Read More
Building Hyper Casual Games

What to Avoid When Building Hyper Casual Games

By | Buildbox, Guest Post

Here at Kwalee, we’ve been making hyper casual games for longer than most. All of us are very close to the development process, with our design team constantly coming up with new ideas and prototypes, but as a publisher we are also always working to guide developers who may be entering hyper casual for the first time – or those who mix hyper casual games with other projects. As Publishing Managers in particular, we play countless hyper casual games from developers of all sizes and that includes plenty …

Read More

Release Notes: Offline Mode, Custom Brainboxes And Much More In Buildbox 3.3.7

By | Buildbox, Buildbox Notes

We’ve just released Buildbox 3.3.7! With this latest update, our team focused on bringing one of our most requested features to the software, improving overall functionality, and squashing those annoying bugs. We’re super excited to show you what’s new! Here’s a quick rundown of some of the biggest new features plus the full changelog available below …

Read More

Marketability Testing 101

By | Game Marketing, Guest Post

For mobile game developers, marketability is the most important test of a new game concept. The goal is to determine whether or not the market is interested in your product before you invest in full development and global launch. With the app stores highly saturated, among a sea of competition, it is crucial for developers to not only make a good game but to make a marketable game. It is this – marketability …

Read More

Kwalee’s Tips and Tricks for Creators: Advert Creatives on Facebook

By | Buildbox, Guest Post

In the world of hypercasual getting the adverts right is a huge key to success, and it’s why we have a dedicated creative team to make our ads here at Kwalee. We want to share some of our knowledge with you to help you get your ad creative right and get more people playing your games! So what makes a brilliant advert? First off, let’s get technical. In most cases, your ads are going to be watched by someone …

Read More

Release Notes: Bug Fixes, Bug Fixes and More Bug Fixes For Buildbox 3

By | Buildbox

Over the past weeks we filled you in on our plans for the future of Buildbox. There are a lot of exciting things in the pipeline for the software as well as the community. We want to thank you all for sharing your feedback and thoughts during the Discord AMA and our recent Livestream. We want to continue listening to your feedback. So, over the next couple of weeks we will be rolling out a new feature to …

Read More

Buildbox Summer Sale Extended!

By | Buildbox

Good news: You’ve asked for more time, and we heard you loud and clear. We’re extending our Buildbox Summer Sale until Wednesday, August 19th, at 5 PM PST! 🙌 If you haven’t had a chance to purchase or upgrade yet for 30% off, you still can! You don’t want to miss this opportunity to save big when you buy or upgrade to a Buildbox Plus or Pro plan. This includes both monthly and annual plans. You’ll …

Read More

Buildbox Summer Sale Going On Now!

By | Buildbox

The best days of summer savings are here! For a limited time only, all Buildbox subscription plans are 30% off! This includes both monthly and annual plans. So, no matter what option you pick, you’ll save big this time around! You’ll also get to keep the same lowered price as long as you renew. Our Summer Sale starts August 5th and ends August 12th at 5 PM PST. If you’ve been thinking about upgrading …

Read More

Why a Prototype Is All You Need to Land a Publishing Deal

By | Buildbox, Game Dev Tips

As a publisher of mobile games, one of the biggest misconceptions we come across at Kwalee is that developers need to have fully-fledged and complete games to even stand a chance of striking a publishing deal. For us and especially within the world of hypercasual, this couldn’t be. It’s something we do with our own internally developed games, so why change the rules for the external developers we work with? Here, we’ll talk …

Read More