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Game Dev Tips

Why a Prototype Is All You Need to Land a Publishing Deal

By | Buildbox, Game Dev Tips

As a publisher of mobile games, one of the biggest misconceptions we come across at Kwalee is that developers need to have fully-fledged and complete games to even stand a chance of striking a publishing deal. For us and especially within the world of hypercasual, this couldn’t be. It’s something we do with our own internally developed games, so why change the rules for the external developers we work with? Here, we’ll talk …

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What Does It Mean to Get Published?

By | Buildbox, Game Dev Tips

With thousands of apps being released each day on the app store, getting your game noticed can be tough and, for many indie solo developers, a daunting task. Luckily, you don’t have to do everything alone. You can work with a publishing company, like Kwalee, our official publishing partner, to help optimize your game and boost success. Going the publisher route is one of the best ways to gain support and visibility in the …

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Miner Escape

Catch Fehst Creates Miner Escape to Inspire Young Devs

By | Game Dev Tips, Game Showcase | One Comment

16-year-old Vancouver-based game developer, designer, and VFX artist Catch Fehst has been defying the odds and following his dream of making games, despite being diagnosed with the debilitating Pediatric Acute-onset Neuropsychiatric Syndrome (PANS) since age 13. We were honored to have the opportunity to chat with Catch Fehst on PANS and making games to entertain and inspire others who may also be facing their own …

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