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Guest Post

Why Rocket Sky Became a Successful Hyper Casual Game

By | Buildbox, Guest Post | 3 Comments

While we at Kwalee have become known for developing our own global hyper casual mobile hits, including Draw it and Shootout 3D, we also publish games by other developers and Rocket Sky! has been one of our biggest publishing success stories to date. But how has the game been so successful and what have we learned from it? We were new to publishing in early 2019 when DP Space AG came to us …

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What a Publisher Looks for in Hyper Casual Games

By | Buildbox, Guest Post | One Comment

If you’re already making games in Buildbox, you may already be dreaming of reaching a massive global audience with your creations. You should be too, because it’s well within your grasp! Buildbox is a great tool we regularly recommend to those who want to create brilliant hyper casual mobile games, so if you’re already using it you’re on the right track – especially if you’re taking part in the latest Buildbox game jam! 

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