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Kwalee Archives - Buildbox | Game Maker | Video Game Software

Building Hyper Casual Games

What to Avoid When Building Hyper Casual Games

By | Buildbox, Guest Post

Here at Kwalee, we’ve been making hyper casual games for longer than most. All of us are very close to the development process, with our design team constantly coming up with new ideas and prototypes, but as a publisher we are also always working to guide developers who may be entering hyper casual for the first time – or those who mix hyper casual games with other projects. As Publishing Managers in particular, we play countless hyper casual games from developers of all sizes and that includes plenty …

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Hyper casual CPI Videos

Creating Successful Hyper Casual CPI Videos – How Kwalee Helped Longterm Buildbox Creator Leighton Improve His Ad Creatives

By | Buildbox, Game Marketing, Guest Post

As many of you will know, showing off your game with a great video is absolutely vital to find a big audience. Think about the last mobile game you became addicted to, and there’s a high likelihood that a video enticed you in the first place. That’s why here at Kwalee, we spend so much time thinking about how best to showcase our unique gameplay ideas in ads – …

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How to Record Gameplay

How to Record Great Gameplay Videos Easily

By | Buildbox, Game Dev Tips

Today we’re going to take a look at some of the best free tools that you can use to record video footage of your Buildbox games. We’ll be rounding up some options for both Mac and PC, along with bonus rounds that will guide you on recording from your iOS device too! Microsoft Windows has a few options, and we’re going to take a look at three of the easiest to use: First, make sure the Game Bar is actually enabled. It should be turned on by default, but here’s how to find it. Open the Settings menu by …

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Game Creator Phil Lloyd Shares His Experience Working With Kwalee

By | Buildbox, Game Dev Tips

Are you a game creator considering going the publishing route? One of our long-time Buildbox game creators, Phil Lloyd, recently partnered with Kwalee to publish his upcoming game. Lloyd has been using our software for years, making games like Paint!, Hoop Glide, Swipe Stack!, Castle Force, and Collider! His games on the App Store got the team at Kwalee’s attention and now …

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Kwalee’s Tips and Tricks for Creators: Advert Creatives on Facebook

By | Buildbox, Guest Post

In the world of hypercasual getting the adverts right is a huge key to success, and it’s why we have a dedicated creative team to make our ads here at Kwalee. We want to share some of our knowledge with you to help you get your ad creative right and get more people playing your games! So what makes a brilliant advert? First off, let’s get technical. In most cases, your ads are going to be watched by someone …

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Our 72-Hour Buildbox Game Jam Winners

By | Buildbox

The wait is finally over! The results are in for our 72-hour Buildbox game jam sponsored by Kwalee. This jam was one of our most challenging to-date, giving participants a tight deadline of only 72 hours to create an awesome prototype using Buildbox. Both the staff here and the team at Kwalee were blown away by the phenomenal entries that we received. The decision was tough, but the judges …

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72-Hour Buildbox Game Jam Theme Revealed!

By | Buildbox

We’ve just kicked off our 72-hour Buildbox game jam sponsored by Kwalee with a shot to win a lucrative publishing deal plus tons of other cool prizes. Participants only have 72 hours to create and submit their entry. The deadline for submission is Sunday, August 2nd, at 11:59 PM PST! Ready to find out the theme and bonus challenges? Watch our theme reveal video below …

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Why a Prototype Is All You Need to Land a Publishing Deal

By | Buildbox, Game Dev Tips

As a publisher of mobile games, one of the biggest misconceptions we come across at Kwalee is that developers need to have fully-fledged and complete games to even stand a chance of striking a publishing deal. For us and especially within the world of hypercasual, this couldn’t be. It’s something we do with our own internally developed games, so why change the rules for the external developers we work with? Here, we’ll talk …

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What Does It Mean to Get Published?

By | Buildbox, Game Dev Tips

With thousands of apps being released each day on the app store, getting your game noticed can be tough and, for many indie solo developers, a daunting task. Luckily, you don’t have to do everything alone. You can work with a publishing company, like Kwalee, our official publishing partner, to help optimize your game and boost success. Going the publisher route is one of the best ways to gain support and visibility in the …

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Boxnation Podcast Episode 3: Ask Kwalee Live Q&A

By | Buildbox

We’re happy to announce that episode 3 of our Boxnation Podcast has just dropped on Buzzsprout, iTunes, Spotify, and more! Each episode of Boxnation Podcast brings you the latest trends, news, and inspiration from top guests and developers in the gaming industry. In an interview format, Boxnation hopes to entertain you while getting informed on what’s happening in the fascinating and ever-evolving …

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