Markus ‘Notch’ Persson launched the biggest game in history using a game dev blog. You’ve probably heard of it before; it’s called Minecraft. Over 122 million copies have been sold, and it’s considered to be one of the best-selling …
We’re excited to announce the release of the Published Game Design Manual. This in-depth guide was written by Buildbox founder, Trey Smith, who’s also a game business owner with over 60 million downloads and counting under his …
Today, we’re going to share the same game dev secrets that we used to make hit games like Phases, The Line Zen, SKY, The Pit and more. Then we’ll walk you through the whole process and break down each secret strategy …
After analyzing thousands of games, here at Buildbox, we’ve discovered that there are five mistakes that new game creators constantly make. Avoiding these common game design errors is important if you want to be successful in the …
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