Buildbox 3.2.2 Update Now Available

By June 10, 2020Buildbox

We’ve just released Buildbox 3.2.2 update! In this latest version of our no-code game development software, our focus was on improving the backend performance for a faster and smoother 2D and 3D game building experience. We’ve added 2D world rendering optimization, icon integration, and new export SDK for iOS v14 and Mac v10.15. There’s also some new node and attribute additions to make building out your games much easier. The trail 3D node now has a position and rotation mode, enabling you to add assets that will spawn and follow the object’s movement path or rotate when following.

Buildbox 3.2.2 Update

With the sound node, we’ve added a new volume control feature that automatically adjusts when you enter a decimal value from 0 to 1. There’s also a new action node that changes the text of any specified UI label, plus the Android haptic feedback feature. Sliders for various value attributes like mass, friction, bounce, and incandescence has been added too. In Buildbox 3.2.2 update, you’ll notice over 25 other fixes and improvements as well.

For a complete list of changes, you can view the full changelog below: 


  • Added: Android BACK button support
  • Added: Downscaled 2d animation positions
  • Added: Android haptic feedback
  • Added: Volume control for Sound node
  • Added: Set UI Text node
  • Added: SubScene KeyframeAnimation icons
  • Added: 2D World rendering optimization
  • Added: Prefer AMD and nVidia discrete graphics cards over Intel onboard
  • Added: Sliders for some physics elements
  • Added: Default value for score type
  • Added: Handling on Android and iOS for sharing without a score type set
  • Added: [JSAPI] level section, entity id
  • Added: [JSAPI] setWorldPosition for entities
  • Added: [JSAPI] Sound node volume attribute fixed: 2d animations position fix
  • Fixed: Crash on reset view of a random 3D game with No gravity using Wizard.
  • Fixed: Bones transformation fix
  • Fixed: FBX scene default scale
  • Fixed: Bug with failing auto updater on some Windows systems
  • Fixed: Ground reappearing when type is changed while hidden
  • Fixed: Msvc redist installer
  • Fixed: EnableTouch argument check
  • Fixed: Looped animations blend issues for FBX files
  • Fixed: Only necessary nav button options are visible on the mind map
  • Fixed: Crash related to component removal
  • Fixed: Rotation issue for some FBX files
  • Fixed: Save issue for win32 exports
  • Fixed: SetPathPosition parameter check
  • Fixed: Tooltip across whole app
  • Fixed: TouchPath PathMove nodes scene displacement
  • Fixed: Issue in Trail3D node related
  • Fixed: Reworked multi-monitor support. Window DP is now calculated from native API instead of relying on screen dp [Windows]
  • Fixed: Deleting destination installation folder on Windows before doing setup

Thanks so much for your continual support, we appreciate it. We can’t wait to see what fantastic games you create with this latest version of Buildbox. Check back here soon for more exciting updates and announcements!

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Tiana Crump

About Tiana Crump

Tiana Crump is a journalist and social media manager at Buildbox with a passion for inspiring others and driving brand awareness. As a gamer and creator, she enjoys sharing game development insights, tips, and success stories from the Buildbox community.

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