We’ve reached another major milestone! – Over 150+ Hit Games Built Using Buildbox!
At the moment, we have a total of 152 games that have either broken the Top 100 in the App Store, been featured by Apple, or picked up by a major publisher. Since our release, we’ve had more Apple featured games and Top 100 hits made with our software than any other codeless game engine.
Our Buildbox customers are crushing it in the App Store!
Successful games like Color Switch, Ball Jump, Slip Away, Blue Edge, and The Line Zen were all created with our software. We’ve also had lots of trendy meme style games made with BB to dominate the charts like Spinny Fidget, Bottle Flip Challenge 2, Mannequin Challenge, Cash Me Outside and more.
Also, we’ve had quite a few pixel art games like cmnd/ctrl, Sir Vival, and Upstarts that was built using Buildbox. They’ve all done remarkably well on the charts as well.
Here’s a quick rundown (in alphabetical order) of these all-star games:
|Break the Line|
|Bruce Lee Dragon Run|
|Cash Me Outside|
|Cash Me Outside|
|Dream On A Journey|
|Hell Run – Scary Road|
|Impossible Bottle Flip|
|Juju on the Beat|
|Jump or Stay|
|Ninja Scroller the Awakening|
|One Way Ball|
|Running Man Challenge|
|Slip Away Mystify|
|Spirit Line 2|
|Super Ninja Bird|
|The Line Zen|
|Trump On The Run|
|Water Bottle Flip Challenge|
|Water Bottle Flip Challenge 2|
The Power of Buildbox
Many of our Buildbox users have found success in the App Store. Their game has either been ranked in the Top 100 or featured on Apple’s home page or gaming category. We’ve also seen countless customers succeed in getting their game published by major players in the industry like Ketchapp, Voodoo Games, Nanovation, Chillingo, Appsolute, or Umbrella Games.
And the best part?
They were able to do it without writing a single line of code. In fact, we’re one of the only game engines that’s completely codeless that allows you to easily and quickly make professional looking games. It’s what makes us different from other game builders out there. And it’s why our Buildbox customers have been able to create hit after hit continually.
With Buildbox, you can jump right in and start building out levels to your game. Our built-in creator tool, scene editor, gameplay presets, and control system makes it easy to create. You can add multiple worlds, custom effects, animation sequences, and more to your game.
Once you make a game using Buildbox, you can export it to any platform including iOS, Mac, Android, Windows, Steam, and Amazon.
We’ve also seen many Buildbox made games succeed on multiple platforms. Two great examples of this are Darius Guerro’s Dere .Exe and Adam Rogan’s Dream On A Journey.
In our exclusive game dev interview series with AppSir Inc. founder, Darius Guerrero, he shared how he created his hit game Dere. Exe. The experimental horror platformer received over 50,000 downloads during its initial launch and was trending on Google Play.
The concept of the game was inspired by an arcade game called ‘Polybius,’ a website named Annie’s Road and the ‘Saw’ movie franchise regarding storytelling. “From concept to release, the first four levels of Dere .Exe took less than a day to make,” stated Guerrero.
Dere .Exe takes place in the universe of its predecessor ‘The Last Yandere,’ which was inspired by the CIA’s Project MKUltra. The game is very creative; it’s a ported .exe game extracted from a corrupted disk that somehow survived the catastrophe that took place in ‘The Last Yandere.’ As players explore the game, they encounter random glitches and a mysterious voice calling out to them. It’s a unique type of horror game.
Guerrero also has a follow-up to the hit that was recently released called Dere Evil .Exe currently available for download on iOS.
Dream On A Journey
Google Play featured Adam Rogan’s Dream On A Journey in their New Indie Highlight home page. Apple also featured it in the UK and Australia in both adventure and action categories. Similar to the indie classic Limbo, Dream On A Journey has a haunting black-and-white minimalist art style.
The game features two distinct game modes. In the Journey game mode, players guide their character through a nightmare searching for hidden keys. There are tons of obstacles, traps, and barriers that players have to overcome in order to escape the dream. In the Playground game mode, players have to race against an ominous dark mist rapidly trailing behind you. If the fog catches up with you, it’s game over. Both Guerrero and Rogan’s successes are excellent examples of what you can do with a great game concept and Buildbox.
Congratulations to everyone who made the list. We’re looking forward to adding more All-Stars so be sure to share your game success with us on our forum, support, or through social media.
You can visit our All-Stars Showcase to check out all of the awesome games that were made using Buildbox.