Mr Buzz - Preview

Discussion in 'Game Showcase' started by Phill Mason, Sep 25, 2015.

  1. Phill Mason

    Phill Mason Serious Boxer

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    I've had Mr Buzz on the back-burner for a little while now, due to building other games, but have just finished a promo video for it as I want to push it out to a different group of publishers. Any feedback or comments would be much appreciated, thanks.

     
  2. AndyG

    AndyG Miniboss Boxer

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    This is seriously awesome. The graphics and overall imagery are off the charts. Excellent stuff @Phill Mason :D
     
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  3. Phill Mason

    Phill Mason Serious Boxer

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    Thanks for the kinds words @AndyG, really appreciate it :)
     
  4. Simon Crack

    Simon Crack Avid Boxer

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    Awesome stuff man - love that lil intro trail!!
     
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  5. JustWatchApps

    JustWatchApps Avid Boxer

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    @Phill Mason You should really try and put some work into your games man! lol :p

    Very cool and best of luck!
     
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  6. playsgames6666

    playsgames6666 Miniboss Boxer

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    wow, that looks great. Best of luck with it, not that luck will be needed i think.
    It looks awesome
     
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  7. brakewind723

    brakewind723 Serious Boxer

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    I abosolutely love the realism and gameplay in this one! Glad you are trying to break the artistic medium most apps are using now. Wish The best of luck to Mr.Buzz! :D
     
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  8. Phill Mason

    Phill Mason Serious Boxer

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  9. chrissy_wissy2

    chrissy_wissy2 Avid Boxer

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    Exceptional game art and the sounds give the game a real atmosphere. Love it
     
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  10. heathclose

    heathclose Miniboss Boxer

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    so how did you split your collision box on your character between the two entities?
     
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  11. Kadri246

    Kadri246 Avid Boxer

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    Nice
     
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  12. Christoph

    Christoph Miniboss Boxer

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    Good question heathclose. It's probably magic. :D

    I also agree that the sound atmosphere is very well done. I remember the beta I tested some time back, it was really good and now it's even better.

    @Phill Mason, it seems you ported your game to BB2, did you? And if yes, by any chance do you have problems with the sound of actions and objects? In my game they sometime start to repeat themselves. Very annoying...
     
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  13. stenturk

    stenturk Boxer

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    That looks really awesome and the quality of the graphics/ character is really high :)
     
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  14. Phill Mason

    Phill Mason Serious Boxer

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    @heathclose, Christoph nailed it, it's just good old fashioned, British-magic. Wizardry, Voodoo if you like, that's all :)
    But seriously, (tries really hard to be serious) I simply used 2 x characters - a top half and a bottom half. It did come with many hack complications, but so did everything else in BB1.35. I reckon I have more BB-hacks in Mr Buzz than non-hacks.

    @Christoph I didn't port this across to BB2.0, so can't comment on that sorry, the final build was done in BB 1.3.6
     
  15. heathclose

    heathclose Miniboss Boxer

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    huh... so you copied the character? I didn't know this was a thing... soooooo... when one dies do you fly solo or does bb see it as the same death for both units?
     
  16. Phill Mason

    Phill Mason Serious Boxer

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    Yup, just dragged a copy of my first character to the scene and turned him upside down and attached the first to the second. This is when the issues began. If you've seen in Mr Buzz, the metal wire passes through the two parts of the character and if either of them hit the wire, you die. The problem was, whichever one died, the other just carried on as if nothing had happened - bummer!

    So the way round it was to use the characters death animation and place a large (screen size) transparent object that was big enough to wipe both characters out regardless of which one got hit, it works a treat :)
     
  17. reegannaidoo

    reegannaidoo Boxer

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    Genius!:cool:
     
  18. Phill Mason

    Phill Mason Serious Boxer

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    On the flip side of what I did for Mr Buzz, you could also use 'being killed and carrying on scenario' as a game feature.

    Imagine you have a game where the enemies shoot at you and as an alternative 'health' option, you have 4 x your characters (imagine a balloon) placed in different positions, each time one gets shot, it blows up and you continue until all 4 are gone. A nice way to visualise a "lives" option perhaps?!?!?
     
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  19. Pandemonium

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  20. Gregory Storm

    Gregory Storm Avid Boxer

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