thank you for your answer, yes I have configure admob as have shows, the I am installing apk debug on my phone but said that application is well install it crash, so I am doing updates to android studio if it does not work I will contact you
i think i just detected problem, when i put new project on buildbox 2.8 apk it's working, but when I import project 2.7 to 2.8 apk does not work 'crash' so I think proebleme is when the buildbox 2.8 converts project bb 2.7, that one can confine me that?
hi Or guueta hi I fixed a problem, but I can not explain to you how I solved the problem, but I'll tell you what I did, actually what I did is use an old backup that works on both version of bb2.7 and 8 then, I changed the boot image size and also boot menu I decrease the size of each image and also the music I diminish the size with audacity and I decrease the connection 'star check point' I btout put in 'back jump' the max that I can, and it has function,
despite I started three days of work on 2.8 bb without test on phone, but it's worth it I organized the project well and I diminish bouceaup 'UI' useless so do not despair
Does anyone know how to use this? What code needs to be added into buttonActivated() function? I've tried searching the forum and failed to find any idea. @NikRudenko @ZackGriset Thanks in advance.
Yes, buttonActivated() function is used to for GDPR purposes when adding Custom option in the UI Navigation button. More specifically, when that button is pressed, what to do next. When export the project, you have to add custom line of code related to GDPR and the ad networks you use to be compliant with this EU regulation. More info here: https://www.buildbox.com/forum/inde...-android-eu-consent-form-for-admob-ads.16983/
I'm trying to use it for tracking user behavior instead of GDPR. Like adding some custom buttons above some UI buttons like restart or some different rewarded video buttons, and uncheck block touch through. Then use Game Analytics to track how many times the rewarded video button are clicked. I just want to know how to use it for android, how to get the name of the buttons with code.
Try to PM Nik at least to know if it is possible to use this to track user behavior. If it is possible then you need code level assistance for AdIntegrator.java. Some functions in BB are hardcoded and cannot be changed even in the source itself.
In Buildbox 2.3.8 in terms of exporting for Steam even tougu I enter the Bundle ID for Steam it still says Bundle Id is not specified. @Sean Buildbox @NikRudenko
@Sean Buildbox @NikRudenko @TreySmith Hey everyone. It's really awesome to finally see new builds and bug fixes. Especially for those of us still wrapping up projects in BB2. Is there any news on fixing Rewarded Videos on Android yet? I mentioned this a few weeks back, but it may have slipped under the radar. The problem is the Action is never rewarded. It works fine on iOS. Thanks.