Buildbox 2 – Change Log

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BUILDBOX 2 CHANGE LOG

You can view a list of changes, fixes, and updates in current and past Buildbox 2 versions.

2.3.7

fixed: Button Image offset
fixed: Save process
fixed: Character outside group
fixed: Deleted Character is still moving with Character under Linker Mode
fixed: Image and Sprite processing
fixed: The Background image appears under Foreground in Scene Tree
fixed: Portals for linked characters
fixed: Playcooldown warning messages
fixed: The Text appears under the Scene Tree in place of Name of the Label.
fixed: The application crashes while copying Object from World into the Game Mind Map.
fixed: Character re order issue
fixed: Button Image offset (fixed multiple cases)
fixed: Save process
fixed: Character outside group
fixed: Deleted Character is still moving with Character under Linker Mode
fixed: Image and Sprite processing
fixed: The Background image appears under Foreground in Scene Tree
fixed: Portals for linked characters
fixed: Playcooldown warning messages
fixed: The Text appears under the Scene Tree in place of Name of the Label.
fixed: The application crashes while copying Object from World into the Game Mind Map.
fixed: Advanced Move behavior
fixed: scene cool down is working properly when you have small amount of scenes.
fixed: improved ad integrator for rewarded videos
Added: user is able to add invalid format (i.e Zip) as Character / Object / Action / Background
fixed: renamed Event labels inside Advance Move for Swipe Controller
fixed: crash when you try to duplicate image

2.3.6

added: AdIntegrator class for better custom 3rd party SDK support
updated: improving OpenGL support on Windows
updated: font editor improvements, checking limits, auto-sizing font atlas
updated: faster encrypting/loading/saving/exporting of BBDOCs
updated: event observer now uses running total for coins/currency
updated: removed native x86 support for Android devices, Intel discontinuing (should use emulation instead)
fixed: possible build issues with new Android Studio 3.1.x
fixed: no default value if dropdown lists are empty
fixed: sidebars not refreshing correctly
fixed: purchase complete sound is triggered when purchase failed
fixed: animation twitching due to incorrect sprite offsets
fixed: share button fix for Android 8
fixed: preview not coming to the front when button clicked
fixed: prevent multiple connections between the same two objects.
fixed: wrong button state with purchase button/ one-time purchase
fixed: game services asking to login if the player previously denies
fixed: opacity is not working on the Start screen
fixed: crash when canceling loading
fixed: purchase button sound ignoring states
fixed: Google sign-in prompting multiple times
fixed: ground collision sound cut off
fixed: crashes while saving or loading BBDOCs
fixed: one-way platform broken if rotated
fixed: character control buttons stop working
fixed: full-screen action animation for iPhone X is not correct
fixed: multiple random crashes on Android
fixed: rapid firing component action locks up
fixed: saving a large game with preview open takes much longer than normal
fixed: Event observer Time Out broken, can not edit Time value
fixed: crash related to linkers
fixed: cant change color of particle emitters
fixed: action duration not correct
fixed: rapid firing of action locks up game
fixed: issue with Windows based exports
fixed: fields not able to be empty after initial edit

2.3.5

added: support for new payment plans
added: allow access to scores for analytics
added: message to clarify version/BBDOC support
added: hide virtual buttons on android
added: event type: Timeout to event observer
updated: renamed Around the World preset to World Jumper
fixed: labels not showing in iOS
fixed: object order not correct after copying worlds
fixed: deletion thresholds with iPhoneX ratios are out of whack
fixed: character layering issues
fixed: game frame not showing during debug
fixed: taking damage animation not triggering sound every time
fixed: screen resizing incorrect on Android
fixed: hide game services button if unavailable
fixed: crash when second portal is scaled down
fixed: close animation not playing after purchase button
fixed: top down evaluation of event observers is broken
fixed: missing removeads methods on Android
fixed: iPhone X screen adjustments
fixed: UI/Scene editors freak out when setting object scale to 0,0
fixed: crash when creating game with multiple worlds
fixed: random character unlock charging double currency
fixed: auto screen adjustment not working correctly for landscape
fixed: exporting EXE from Mac not working
fixed: Buildbox not working on macOS older than 10.13
fixed: path not working correctly if layered above character
fixed: object is immovable after being sent to back
fixed: buttons in wrong position after being scaled in key frames
fixed: unlocking characters, no message if not enough currency is available
fixed: many layering issues in outliner
fixed: not able to save work when closing BB from start screen
fixed: object deletion in asset bar causes crash in some cases
fixed: various crashes when loading BBDOCs
fixed: collision shape update issues in scene editor
fixed: set default value for versionCode in Android settings
fixed: Removing character asset from non-start section causes crash
fixed: admob/vungle activity not commented properly on android
fixed: encryption error on iOS
fixed: crash adding menu jump
fixed: update Facebook iOS SDK to 4.28.0
fixed: not able to move the scene to end
fixed: labels not showing on iOS
fixed: deleting object asset crash when animation editor is open
fixed: scene order not correct after duplication
fixed: objects sticking in UI editor
fixed: OSX export has linker error
fixed: bullet shooting backwards on device
fixed: character object ghosts not moving together

2.3.3

added: automated crash reporting for Windows app
added: option to stop BGM at death
added: ability to copy groups
added: allow access to scores (PTPScoreController.h)
fixed: imported graphics being deleted from project
fixed: score label displayed if layered under background
fixed: not able to properly set controller keys is settings
fixed: scene editor snap grid not restricted to scene editor
fixed: Android share not displaying screenshot
fixed: moving objects with arrows not snapping in just one axis
fixed: Win export not saving unlocks
fixed: not showing character after unlock
fixed: sounds not being removed from BBDOC
fixed: issues with action sounds
fixed: multiple objects not pasted together in layers
fixed: HeyZap reward issues
fixed: issue with deletion thresholds and window dimensions

2.3.2

added: labels to animation editor
fixed: not able to edit ui asset animations
fixed: unicode support in filenames
fixed: missing jar files from Android export
fixed: buttons disabled after completing level
fixed: multile issues with Start scene
fixed: ability to right click to set animation point
fixed: unable to merge dex for some devices
fixed: variable spawn rate missing
fixed: tabbing fields not always working as expected
fixed: Androd versionCode check
fixed: unable to (d)uplicate actions and objects
fixed: close ui not playing after death or menu jump
fixed: unsed images not being removed
fixed: possible BBDOC corruption
fixed: CFBundleIconFile error on Apple submission
fixed: missing Android billing permissions
fixed: fixes for 3 finger gestures on Mac trackpad
fixed: portals not functional after scene duplication
fixed: too many dupes after multi select of linked objects
fixed: Mindmap crash
fixed: iPhoneX sizing issues
fixed: issues with simultaneous button presses on device
fixed: mirror issues on device
fixed: crash while pasting character
fixed: issue with deleting multiselected objects
fixed: deleting scenes after world duplication caused crash
fixed: extra particles being displayed
fixed: crash on Android when using min API less than 20
fixed: issues with copy/paste/multiple select
fixed: windows EXE export (no encryption)
fixed: additional remove unused assets fixes
fixed: dex errors build APK
fixed: iPhoneX aspect ratio issues
fixed: death sound issues
fixed: issues with mirrors causing crash
fixed: taking damage sound not playing
fixed: moving linked objects not synched
fixed: multiple issues linked objects

2.3.1

updated: update HeyZap to 9.15.5 on iOS
fixed: issues with duplication of start scene
fixed: variable spawn rate missing
fixed: crash when editing advanced move
fixed: issues with deleting, copying and arranging scenes
fixed: duplicating connected objects not consistently working
fixed: iPhone X preview black screen
fixed: fixed invalid path for icons on xcode
fixed: files crashing on load
fixed: ad networks not building
fixed: buttons disabled after menu jump
fixed: missing ad network jar files

2.3.0

updated: iPhoneX support
updated: Xcode 9 is preferred
updated: Android Studio support
updated: multi selection and editing
updated: advanced snap grid features
updated: reworked manipulator
updated: redesigned creator
updated: vastly improved loading speed
updated: reworked undo/redo system

2.2.9

added: optional Encrypt datafiles when exporting via project settings
added: score component for resetting World
added: B key workaround for redirecting Android back button
added: Once per game option for purchase button
added: Break the Chain preset
added: Pinball preset
added: Rush Ball preset
added: Shape War preset
update: Heyzap SDK 9.10.2 iOS and Android
update: distance now based on character instead of camera
update: added options in settings for sharing scores
fixed: Back Jump/To button issues
fixed: Multiple scoring issues
fixed: Lock Star preset fixes
fixed: Square Stacker preset fixes
fixed: Object death animation not showing
fixed: Crash duplicating world
fixed: IAP owned but not consumed (for testing)
fixed: tvOS crashes
fixed: Multiple advanced move issues
fixed: Multiple wakeup/sleep issues
fixed: Missing background when switching scenes
fixed: not removing unused linker objects
fixed: jump animation stops when releasing button
fixed: current scores resetting incorrectly
fixed: android hardware back button fixes
fixed: configuration window not fitting on screen
fixed: back jump not working
fixed: bullet collision crash
fixed: release sound not matching button release
fixed: collision shape not flipping
fixed: exe is crashing
fixed: adv move not detecting object collisions
fixed: missing wall jump unlock feature
fixed: ui causing crash
fixed: iso jump issue with double jump and click
fixed: adv move and portal cause duplicate characters
fixed: removing incorrect objects
fixed: issue with square stacker preset
fixed: issue with lock star preset
fixed: redirect not resetting with reset button
fixed: crash with multiple unlock
fixed: changing existing font crash
fixed: objects not appearing in correct location
fixed: issues with character after portal resize
fixed: chartboost issue on Android
fixed: large memory issue on Windows
fixed: sounds not stopping when object is deleted
fixed: tvOS crashes on device
fixed: lives not resetting correctly
fixed: display issue with many path objects
fixed: pause current world not working correctly

2.2.8

updated: HeyZap iOS SDK to 10.2.0
updated: HeyZap Android SDK to 10.2.0
updated: Chartboost iOS SDK to 6.5.2
updated: Chartboost Android SDK to 6.6.1
updated: Admob iOS to 7.14.0 (stand alone)
updated: Xcode project updated to Xcode 8
updated: now building Mac with QT 5.6.2
fixed: screen moving after level transition
fixed: cleaned up DLLs for Win32 export
fixed: can’t close window when in background
fixed: text is getting clipped in Mac title bar
fixed: clones are ignoring different wakeup/sleep settings
fixed: health getting lost while invincible
fixed: bounce not working with move components
fixed: button not looping
fixed: crash returning to main menu
fixed: not opening BBDOC when ignoring restore
fixed: missing save points at game over and others

2.2.7

fixed: incorrect behavior when embedding particles in animations
fixed: issue with square stacker preset
fixed: leaderboard rounding issue with android exports

2.2.6

updated: added new presets
fixed: start UI music not playing on initial load
fixed: issues with second play
fixed: object speed too fast after BB1 conversion
fixed: some particle behaviour issues
fixed: crash after pressing back button
fixed: have to press restart 2x
fixed: issues with EXE export
fixed: issues with auto-rotation
fixed: revmob banner display issues
fixed: default tvOS bundle ID issue
fixed: score resetting incorrectly after start checkpoint
fixed: performance issue with many points on path objects
fixed: file saving issues
fixed: fixed rotation causes animation issue
fixed: refilling checkpoint does not re-activate button
fixed: fixed crash when duplicating scenes

2.2.5

added: force switch state for swith button
fixed: some labels missing on ios
fixed: selected icon not applied in character selector
fixed: portals not working with advanced move
fixed: close UI animation not playing when usig back/back/jump/restart
fixed: multiply/add operation in advance move
fixed: multiple unlock opacity not appearing in keyframe editor
fixed: character jump animation not playing
fixed: score sometimes off by 1 for game center submission
fixed: jumping on enemy connection causing crash
fixed: taking damage sound not playing
fixed: weblink unlock not working on character
fixed: multiply operation not workin in advanced move
fixed: Android back button not exiting app
fixed: close UI not playing
fixed: portals not working with advance move
fixed: file crashing on preview
fixed: selected icon not applied correctly
fixed: labels missing on iOS
fixed: crash with Steam and EXE
fixed: sound buttons not working correctly
fixed: update to HeyZap 9.6.5 on iOS
fixed: particle texture incorreclty removed from sidebar

2.2.4

updated: all new version of audio engine
updated: useability improvements to UI
updated: libpng update per Google warning
updated: updated Default preset
updated: added new presets
fixed: can’t compile Steam export
fixed: some BB1 conversion causes crash
fixed: fixed multi-screen issues
fixed: crash related to OSX 10.9
fixed: swipe controller not working
fixed: rotation mapper not working
fixed: not migrating to forced movement properly
fixed: double click BBDOC causes crash
fixed: issues with defeated animations and looping
fixed: wake up distance not working
fixed: jumping issues with gameplay actions

2.2.3

added: fixed rotation to gameplay action
fixed: world components missing after copy/paste
fixed: switch button rquires 2 hits to activate
fixed: shared UI not working on multiple worlds
fixed: multiple UI not working on second world
fixed: switch button not able to be shared to multiple worlds
fixed: can’t select locked object in layer editor
fixed: collision properties are being inherited
fixed: objects not staying in groups when duplicating
fixed: cut/paste start node causes crash
fixed: affected asset is missing
fixed: chinese and english characters not aligning
fixed: character animation missing after taking damage
fixed: start screen not appearing on Windows EXE
fixed: Vungle key not saving
fixed: no purchase button sound when using IAP
fixed: background music does not stop immediately at defeated
fixed: preview crashes
fixed: not displaying portals in debug
fixed: various around the world preset fixes
fixed: defeated animations not appearing
fixed: audio interrupts BGM from other apps
fixed: resetting progress does not lock characters
fixed: layering of connected objects
fixed: gatekeeper crash
fixed: BGM from start UI not playing

2.2.2

added: ability to set bgm on Start node
fixed: back jump sometimes not working correctly
fixed: character unable to share component action
fixed: gameplay action slowing objects but not characters
fixed: scene duplication causing scenes to reorder
fixed: ads not showing on devices
fixed: core lib not building for uwp export
fixed: start scene removed during BBDOC conversion
fixed: component action not activating on collision
fixed: not able to change direction of on-way collision
fixed: action animation not layering correctly
fixed: crashes at game over
fixed: duplicate character not using ghost jump
fixed: bullets being duplicated
fixed: duplicated character losing collision shapes
fixed: crash when dupicating character
fixed: atlas optimization causes hang

2.2.1

fixed: not able to select affected asset in transform
fixed: deleting object may cause crash
fixed: clicking gameplay layer may cause crash
fixed: action animation only playing first frame
fixed: world component state not saving
fixed: full screen action not centering when overlay
fixed: possible crash when removing unused level objects

2.2.0

added: component system for worlds
fixed: around the world gameplay
fixed: flag is disappearing in future scenes
fixed: single unlock characters not appearing
fixed: fixed wake up UI after conversion
fixed: crash when adding objects
fixed: multiple unlock characters not appearing
fixed: character sticking at checkpoint
fixed: motor buttons not converting properly
fixed: can’t grab object handle only when overlapping scene handle
fixed: image direction fixes
fixed: crash during preview

2.1.1

added: fullscreen button for UWP
added: unlock character for WebLink
added: one time purchase
updated: better support for AndroidTV, remotes and hardware buttons
fixed: exe export does not produce exe file
fixed: crash when clicking on world
fixed: windows to large for some screens
fixed: issue with rotation mapper animation with less than 360 frames
fixed: connection not updated when typing in new position
fixed: connected enemy bullt surviving after death
fixed: preview not closing when closing main window
fixed: rapid tapping post-death cases level to unlock
fixed: objects with 0 opacity set in editor are still clickable
fixed: intel hd 3000 cards causing OpenGL issue and crash
fixed: bottom scrollbar in scene toolbar not working
fixed: update resets coins and points
fixed: issue with unmuting sound
fixed: accelerometer not working
fixed: selected animation does not show in multiple unlock
fixed: multiple and single character unlock not synched
fixed: file crashes after jumping for a time
fixed: crash when deleting nodes on mind map
fixed: preview single scene not working
fixed: score not starting from 0
fixed: pause music while showing Vungle ad on UWP

2.1.0

added: swipe controller
added: support for unified windows platform export
updated: added warning about circle collisions maintaining aspect
updated: creator includes main menu and game over by default
fixed: loading counter is stuck at 0
fixed: remove ads button not going away after purchase
fixed: opecity changes not appearing in scene editor
fixed: copy/paste creating 2 copies
fixed: custom font reverting to default
fixed: can’t edit collision shape in animation editor
fixed: using correct Z-index for dropped items in UI
fixed: tvOS now using 60FPS
fixed: name field in animation editor
fixed: remove unused loading bar properties
fixed: action button still active after death
fixed: removed characters from Start node
fixed: menu just not pausing world
fixed: comma causing crash in font size
fixed: text entry and drop menus acting up on mouse scroll
fixed: better naming for clones in outliner
fixed: issue with shooting sound duration
fixed: interstitial ads resetting score
fixed: issues with unlock button getting mixed up
fixed: many crashes

2.0.1

fixed: crash due to invalid collision shape
fixed: crash pressing play
fixed: linked name field in animation editor properly
fixed: issue with validating new licenses
fixed: crash on windows with path
fixed: crash on windows defeated animation

2.0.1

fixed: crash due to invalid collision shape
fixed: crash pressing play
fixed: linked name field in animation editor properly
fixed: issue with validating new licenses
fixed: crash on windows with path
fixed: crash on windows defeated animation

2.0.0

initial Buildbox 2.0 release