Test current scene

Discussion in 'How Can I...?' started by 05545258643, Dec 20, 2015.

  1. 05545258643

    05545258643 Boxer

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    Hi.
    For example, I made 25 level and I wanna test 25.level.
    How do I test current level? Is there and keyboard shortcut?
     
  2. brakewind723

    brakewind723 Serious Boxer

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    click on the scene and press the letter "s" on your keyboard
     
  3. 05545258643

    05545258643 Boxer

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    Doesnt work..
    And there is also one problem.
    My game type is Sticky jump. But character doesnt bounce or jump. Even if I press J key.
     
  4. sysads

    sysads Serious Boxer

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    click on the scene and press S on your keyboard
    So when you click on the scene and press S, does it change color to green?
    upload_2015-12-20_14-45-15.png

    For the jump, is the keyboard key set to J?
    upload_2015-12-20_14-45-55.png

    Under Advanced Settings is Jump from ground checked?

    upload_2015-12-20_14-46-22.png
     
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  5. jcalle

    jcalle Miniboss Boxer

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  6. 05545258643

    05545258643 Boxer

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    So when you click on the scene and press S, does it change color to green?
    Yes

    For the jump, is the keyboard key set to J?
    Yes

    Under Advanced Settings is Jump from ground checked?
    Yes

    I dont know why it happens. Scene is almost empty.
    I created new game and jumping problem solved. But, testing current scene problem still occurs.
     
  7. sysads

    sysads Serious Boxer

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    Well if you created a new game and issue resolved, why not work with the new one rather than troubleshooting the non working one or deplicate the non working scene and see if issue is resolved
     
  8. 05545258643

    05545258643 Boxer

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    There are insteresting more problems. waiting for the 2.0.
    Thanks for replys.
     
  9. Christoph

    Christoph Miniboss Boxer

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    If your levels have several scenes then you can use a skip button in your game field screen and with just a few clicks you are at the level you want to test. Before releasing you just delete the button again. That's how I do it and it works great.
     
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