Heyzap Mediation Sdk 9 - Ios [tutorial]

Discussion in 'Advertising' started by Christoph, May 9, 2016.

  1. Andy

    Andy Miniboss Boxer

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    There are 2 (possibly more) ways to make it easier.

    1) You could make copies of the edited files and just copy them into the project each time. Just need to be careful if moving to a different version of Buildbox, the base files could change during an update, but not often.

    2) If you are more technically inclined then you could make a patch.
     
  2. edwin_simonds

    edwin_simonds Boxer

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    After Step 7 (copying and editing code from Heyzap) there is this alert:

    [​IMG]

    Has anyone come across it before?

    Had added the networks: Admob, AdColony, Chartboost, Facebook, Unity Ads, Vungle
     
  3. Christoph

    Christoph Miniboss Boxer

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    OpenGLES? What ad network is that for?
     
  4. edwin_simonds

    edwin_simonds Boxer

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    OpenGLES is only added to the list for AdMob
     
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  5. Christoph

    Christoph Miniboss Boxer

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    This must be new. Don't have it in my list. But when you write the exact line
    #import <OpenGLES/O and keep going then Xcode will automatically give you an option. If it is not name/name.h then it is something similar. It's like the CoreTelephonyDefines.

    Update: Hmmmm it could be more complicated though. I researched a little more and there are several files. See this book. So a quick mail to Heyzap would probably be best. Or anyone else knows for sure?
     
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  6. Nasser

    Nasser Boxer

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    @edwin_simonds @Christoph

    OpenGLES is a type of graphich design development and that is not supported or available in buildbox so best way to delete the code.

    I had the same issue and to be honest i just deleted the code line and tested it, everything works perfectly (problem solved) for me and yes it is only added by admob.
     
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  7. edwin_simonds

    edwin_simonds Boxer

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    This, plus removing the OpenGLES code line, solved the errors for me, thanks! :)
     
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  8. Jiri

    Jiri Boxer

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    Hi guys,
    I am trying to do step number 3 but I am getting this (attached file). Any idea please?
     

    Attached Files:

  9. Christoph

    Christoph Miniboss Boxer

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    Just copy the content to the already existing resources folder.
     
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  10. Jiri

    Jiri Boxer

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    Thank you Chistoph and also many thanks for this tutorial. You helped all of us a lot!!
     
  11. Jiri

    Jiri Boxer

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    Hi @Nasser ,
    I have the same issue, did you solve it already?

    Thanks,
    Jiri
     
  12. eyal

    eyal Serious Boxer

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    This is great and worked great on my ios but what about android ? what do I need to do there ?
     
  13. Brocky120

    Brocky120 Avid Boxer

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    Having serious issues here, only with Unity Ads.. I might ditch them as more hassle than there worth...

    1.png

    2.png

    I have no idea which files to copy as everything is done using Shortcuts!?!?! Extremely annoying.
     
  14. ramiucef

    ramiucef Avid Boxer

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    can any onr help me , i integrate heyzap mediation ( heyzap and admob ) , everything work fine , banner show normal ads , but admob intertitial give me test ads ?

    i checked my heyzap dashboard , and i added all admob id , banner and both intertitials , but it still give me test ads on intertitial

    any help ?
     
  15. Christoph

    Christoph Miniboss Boxer

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    Have you added the testing suite code to debug? Also, have you set up everything needed in the admob dashboard?
     
  16. ramiucef

    ramiucef Avid Boxer

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    no i didn't add the testing suite code . this is what happen , when i added my admob information to the dashboard , i did a mistake and dind't copy the right ids for intertitial ( missing number at the end ) , then after testing the game i got the test ads on intertitial , so went to heyzap dashboard , find out i made that mistake and correct it . i waited like 24 hours , and try the game , but i still have the same problem , is it because heyzap take lot of time to update ads infomations, or someting else ?
    btw, banner work fine
     
  17. Trudeau

    Trudeau Boxer

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  18. bentforktech

    bentforktech Avid Boxer

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    Great Tutorial. Really helped on my latest endeavor. @Christoph
     
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  19. Christoph

    Christoph Miniboss Boxer

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    So I'm setting up Heyzap Mediation for my upcoming game and there are tons of issues with the latest Heyzap SDK v10.x. Has anyone set it up successfully with the "unified SDK" as they call it?

    In the meantime, if you're having tons of errors following this tutorial, use the latest version of SDK 9.x. Namely version: SDK v9.6.9

    You can download the SDK from the same page you already have open when following this tutorial: https://developers.heyzap.com/docs/ios_sdk_setup_and_requirements# Just change the switch to SDK 9 at the very top of this page. Then follow the tutorial.
     
  20. Christoph

    Christoph Miniboss Boxer

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    Are you using Heyzap SDK 10? I have the same errors when setting up Mediation with the latest available SDK. It seems they changed a lot since I did this tutorial so if you want to follow this tutorial you need to keep using SDK 9.x for now.
     

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