*free* Knife Hit Preset

Discussion in 'Buildbox General Discussion' started by brakewind723, Feb 2, 2018.

  1. brakewind723

    brakewind723 Serious Boxer

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    Sure thing, will do when I get home ;)
     
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  2. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    link pls :)
     
  3. ksittirit

    ksittirit Boxer

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    Link please... ^^
     
  4. Bilz636

    Bilz636 Avid Boxer

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    File has removed!

    is there anything i am missing?
     
  5. erdemkn

    erdemkn Boxer

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    Hi

    The link is expired Can you please upload it again?.
     
  6. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    @brakewind723 Template please :p I might not be using it.But its good for collection :)
     
  7. brakewind723

    brakewind723 Serious Boxer

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    Oh sh*t haha sorry guys one sec!
     
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  8. brakewind723

    brakewind723 Serious Boxer

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  9. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    Thanks for sharing the file.Just came to my attention that i have already downloaded this file on 4th feb 2018 :p and been asking you .I noticed when a duplicate copy created on my PC while downloading :D
    Thank you once again @brakewind723
     
  10. jmiller8031

    jmiller8031 Avid Boxer

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    It's broken. I got to -2 by firing quickly. It's probably an issue with Buildbox rather than your setup.
     
  11. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    Itsn't broken .You have to adjust time in object settings.Its been set to 0.1 as of now.Just change as per your needs and would work fine.
     
  12. brakewind723

    brakewind723 Serious Boxer

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    Yeah just a template guys. Adjust to your needs like suggested and see what works for you, just the foundation here.
     
  13. jmiller8031

    jmiller8031 Avid Boxer

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    No really, it's broken. You can adjust every setting all you want but it still will end up screwing up because there is no actual logic dictating what happens. The +10 action only works if the rate of fire matches up perfectly, which is impossible to do in BuildBox. Even if you remove the counter it still could screw up because the rate of fire might not match the timing of the object death. I've had it say I won before the ball object even hits the target and it also said I won when I literally hit another ball and should have said I lost. The only way it would work is if you were to limit the shooting speed artificially so the player couldn't shoot whenever they wanted to and that just doesn't play well for a touch screen game. Even then you could potentially win even though you should lose because the object death timing might not work out.

    I'm not knocking you or anything. I'm just saying BuildBox just isn't capable enough to do this type of game as of right now.
     
  14. AppNasty

    AppNasty Miniboss Boxer

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    I had same issue but fixed it....dont remember what i did as it was weeks ago. will have to have a look.
     
  15. Androdev

    Androdev Boxer

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    @brakewind how you managed to put action "next stage" into object "10 hits" Defeated animations? It takes my hours finding the solution but end up find nothing :(
     
  16. brakewind723

    brakewind723 Serious Boxer

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    Here are a few fixes to try for this impossible problem fellas:

    1. Increasing the death delay into the 10 hit object. This gives a time interval delay that isn't very noticeable if you keep it in the low decimals (I suggest .15). Prevents it from giving you an unreasonable win or a loss.
    2. Adding a navigation button with interval settings applied. For this instance you can set the interval to 10 send it to a different UI world with the desired button set up. With the right set up this also prevents the label from going into the negatives if you encounter this.

    There's also plenty of other exploits with menu jumps and event observer actions you can try for more or better results. The death delay damage should do the trick I believe :p
     
    Last edited: Mar 25, 2018
  17. chrispmonkey

    chrispmonkey Boxer

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    @brakewind723 Thanks for making this. Can you republish the template? Both links are down now.
     
  18. brakewind723

    brakewind723 Serious Boxer

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    Here is the official file inside the thread :)
     

    Attached Files:

  19. infinityapp

    infinityapp Boxer

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    Hello when open it it just says unable to extract archive ?
     
  20. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    Hi,Open with v 2.3.3
     

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