Buildbox 3.0.0.3044 Rc2

Discussion in 'Official Announcements' started by NikRudenko, Mar 22, 2019.

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  1. volcank

    volcank Serious Boxer

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    Thank you for confirming. I was also having this same bug in BB 2.3.7 when making the game points collected instead of distance. Btw how bout the review pop up issue. Could you make it work?
     
  2. volcank

    volcank Serious Boxer

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    This is useful information! Thank you!
     
  3. volcank

    volcank Serious Boxer

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    @Ivan Perfetti Hi I just found out that when I export my game as android and open it up in Android Studio it gives an error and saying the following. Do you know why this happens?

    Error:The module 'app' is an Android project without build variants, and cannot be built.
    Please fix the module's configuration in the build.gradle file and sync the project again.

    Thanx
     
  4. Ivan Perfetti

    Ivan Perfetti Boxer

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    Hi @volcank, i'm sorry, this never happened to me but might be related to Android Studio itself, rather than to Buildbox.
    Personally I've been using Android Studio 3.3.2 and recently 3.4, the latest one, with Buildbox build 3049 and never had this problem.
    The problem might be cache related or depending on other factors, try checking this post on Stackoverflow, there are various solutions to this kind of problem:
    https://stackoverflow.com/questions...droid-project-without-build-variants/50595320
     
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  5. volcank

    volcank Serious Boxer

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    Hmm yes @Ivan Perfetti that might be it cause I haven't updated Android Studio since like maybe 1 year. But I tried yesterday with BB2d games it didn'T give any error. Still will see and update. Thank you!
     
  6. particles

    particles Avid Boxer

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    There is no function to get Scene Name, which is crucial for my requirement.

    Available Scene Functions:
    constructor
    find
    characters
    setSpeed
    speed
    clone
    create
    rayCast
    camera
    addLevel
    purgeLevel
    addChild
    pushNavigation
    addScorePoint
    setScorePoint
    addScoreCoin
    decreaseCurrentPoints
    decreaseTotalPoints
    decreaseCoins
    currentPoints
    bestPoints
    totalPoints
    currentGlobalPoints
    bestGlobalPoints
    totalGlobalPoints
    coins
    screenToWorld
    worldToScreen
    path
    setShadowsEnabled
    restart
    setGravity
    setBackgroundColor
     
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  7. PunkPuffin

    PunkPuffin Avid Boxer

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    +1 for scene name. In fact getting names of any object and a find for any object.
     
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  8. particles

    particles Avid Boxer

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    @NikRudenko Hi Nik,
    @PunkPuffin found and mentioned in his thread and then me too confirmed that Scene API is not included scene properties like
    scene name,
    find scene's objects etc.

    It's behaving like World API, the name should be World instead of Scene. I too don't know why this basic API named as Scene.


    The only workaround I can suggest is getting Scene Name through Entity.

    let sceneName = this.entity().sceneName();

    Additionally
    let scene = this.entity().scene();


    let scenes = this.scene().scenes(); // It should be this.world().scenes(); but no choice for now.
     
    Last edited: Apr 30, 2019
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  9. particles

    particles Avid Boxer

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    Another critical issue, when game is crashed for some reason(Even though I tried to be careful in code). The entire session is lost. It’s giving frustration to the user.

    I have noticed that the Game status saved including Settings data on Game minimised and on Game Closed normally.

    I suggest to save the game state on showing any UI.

    So that user will play from the stage, where he left during crashing.
     
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  10. weboha

    weboha Avid Boxer

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    Totally agree. some users wrote bad comment on our games about that.
    this is very big problem actual. i sent message to support about that but didn't get answer yet.
     
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  11. particles

    particles Avid Boxer

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    Oh, there is a method addLevel which treating every Scene in the editor as Level .
    this.scene().addLevel('Level 1');

    We can get Level Name by

    this.entity().levelName();




    Ideally API need to be

    Level - Every level in the editor (We assumed it as Scene)
    Scene - Currently loaded objects
    World - It's Global Properties.


    API
    Scene - World+Scene (It's there already. Ideally these need to be separated. But nvm)
    Level -

    //Level properties and the same moved to the UI for Code Less environment.
    let
    levels = this.scene().levels();
    let level = this.level(); this.entity().level();
    let levelName = level.name();
    let levelObjects = level.find('Sphere');
    etc..
    let
    entityName = this.entity().name();







     
    Last edited: May 1, 2019
  12. itzonator

    itzonator Avid Boxer

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    Feature Request: multiple-select the nodes so that we can copy and paste all at the same time when needed for other objects. Instead of selecting them one by one. :) Always try to make life easier and lazier, I guess that's human nature :p
     
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  13. itzonator

    itzonator Avid Boxer

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    On UI, Scale Animating is not working when recording an animation on IDLE state. It's off when trying to enter each value for scaling animation. When hit the last frame, the values are off by itself. So this has to be fixed in order to animate menus in BB3 properly. :)
     
  14. wesam_badr

    wesam_badr Miniboss Boxer

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    When a new version is going to came out for bb2 and bb3
     
  15. itzonator

    itzonator Avid Boxer

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    No specific deadlines given, yesterday they said "super soon" - whatever that means? :)
     
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  16. landofgreendev

    landofgreendev Boxer

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    Yeah they are rolling out 7-day free trials for BB3 and BB2 which indicates to me that the release is imminent... Although we can never really be sure lol
     
  17. thatguyminib

    thatguyminib Serious Boxer

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    BB3 release in two week. <-- always refer to this when wanting to know when release is lol.
     
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  18. PunkPuffin

    PunkPuffin Avid Boxer

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    Looking forward to multiple lights and I Hope particles are in there.
     
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  19. particles

    particles Avid Boxer

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    @NikRudenko
    BB3 game crashing in iOS randomly and it's not saving the levels & Settings Data.
    Both are Critical Issues.
    Which will give a bad name to already released games in BB3.
    And also games in testing with publishers like Voodoo.

    [​IMG]
     
    Last edited: May 5, 2019
  20. Dario

    Dario Boxer

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    @NikRudenko when we can expect a new release with multiple character selection buying with coins or watching ad?
     
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