Buildbox 3.0.0.3044 Rc2

Discussion in 'Official Announcements' started by NikRudenko, Mar 22, 2019.

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  1. NikRudenko

    NikRudenko Administrator Staff Member

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    Hello Everyone!

    [​IMG] [​IMG]

    I'm so glad to present you a new build of BB3. In this new version we added tons of new cool stuff like:
    - Physics Linkers
    - 2 new Templates.
    - 5 updated Templates.
    - Tons of new Nodes.
    - Updated and fixed old Nodes.
    - UI improvements.
    - Improved conversion from BB2 to BB3.

    And many-many more...

    macOS: http://download.buildbox.com/buildb...0.0-3044_df6da681e48bc0dd5e69cf676141c2f9.zip
    Windows: http://download.buildbox.com/buildb...0.0-3044_25a56bb12f4f1d0494b9798e9648a0a2.exe

    As we getting very close to the final release I want to share what we have so far for our new knowledge base.

    [​IMG]
    [​IMG]
    I'll share more details and updates on API/Node References very soon.

    Change Log:
    added: Linkers
    added: Fixed Linker
    added: Hinge Linker
    added: Point Linker
    added: Motor support for Hinge Linker
    added: Position Limiter component
    added: Set Physics component
    added: Set Random Color component
    added: Send and Receive components
    added: Wave component
    added: Set Background Color component
    added: Threshold component
    added: Random 5 component
    added: Motor component
    added: Text attribute for Label component
    added: Easing functions for Pos/Rot/Scale Animation components
    added: Option to pause world during Menu Jump
    added: Mouse Events components
    added: Suport of AAR files for Android
    added: Components for World
    added: Jump Limit for Jump components
    added: New Touch Move component
    added: Command Line Interface for exporting BBDOC files
    added: Commnad Line Interface for rendering BBDOC files
    added: [JSAPI] rebuildShape for ifCollision
    added: [JSAPI] isVisible method for Entities
    added: [JSAPI] EasingFunctions
    added: [JSAPI] new component event onRemove()

    updated: Space Buggy template
    updated: Fly template
    updated: Twisted Switch template
    updated: Twist template
    updated: Roll template

    fixed: Outliner is scrolled to the item being selected
    fixed: Screen adjustment set to 'Fit to Height' the preview window is distorted on the first play.
    fixed: Camera can now be attached as child to Entities
    fixed: 4 Way Swipe component
    fixed: Level Selector component
    fixed: Menu Jump connections won't save
    fixed: Issue when meshes disappeared during file reload
    fixed: Crashes on some old Android devices
    fixed: Best Score Appears to Cumulatively Add All Score
    fixed: Cilinders is now scollision shapes for BB2 files
    fixed: Crashes reporting
    fixed: 'Label' in SceneEditor vanishes, when the file being Saved and Reopened
    fixed: Bug with last used directory not being updated on export
    fixed: [JSAPI] Quaternion lerp and slerp functions
    fixed: [JSAPI] Mesh changes in realtime
    fixed: [JSAPI] position and etc will return proper Vec3 object
    fixed: Printing JS errors in to console (macOS)
    fixed: Disable handling of touch events when entity is invisible
     
  2. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Great work @NikRudenko and I was just off to bed too! lol

    Also, I don't know if you saw Epic Games GDC but they are giving away totally free their online toolset to work with ANY game engine. Leaderboards, achievements, cross platform, match making and more.

    iOS and Android aren't supported yet but will be soon and they are requesting ideas for the languages for it to be in.

    It will work on Unity, Amazon etc, so drop them a mail and get it for BuildBox. It would be a total game changer - and its free!
    https://www.unrealengine.com/en-US/blog/epic-s-free-online-services-launch-for-all-game-developers
     
  3. Roberto P

    Roberto P Boxer

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    Thanks @NikRudenko for all the hard work. Unfortunately this version is frequently crashing on me after about 10-20 seconds of playing either the supplied demos or games I'm working on in the Preview.

    Also, the camera is not where it should be when starting a game in Preview in various configurations (such as iPhoneX at 25%). Refreshing the Preview will correct it.

    The Fly demo doesn't work and produces a whole bunch of errors.
     
  4. NikRudenko

    NikRudenko Administrator Staff Member

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    As for crashing if you don't mind I'll contact you to get the root of the issue (might some hardware specific issues)

    I think I know what issue you talking about. I bet you are on Mac?

    We updated Fly template early morning and it might be still not propped via OS cache system
    here is direct link:
    http://download.buildbox.com/buildbox/assets/presets/Fly.bbdoc
     
  5. Roberto P

    Roberto P Boxer

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    Hi Nick, thanks for the quick reply!
    Yes, I'm on the Mac version (sorry I forgot to mention that).
    You're right, the Fly template must have been cached, as the one linked above works perfectly! The preview didn't crash either while playing it, but the camera still starts off incorrectly.
    Cheers, Roberto.
     
  6. MattWills

    MattWills Avid Boxer

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    @Roberto P I'm on Mac also. Can you see the two new templates mentioned above in your build?
     
  7. thatguyminib

    thatguyminib Serious Boxer

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    Honestly, idk about anyone else but I still feel like I need code to do achieve most things.
     
  8. Roberto P

    Roberto P Boxer

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    Hi @MattWills no I don't see any new templates in my build. It might have something to do with their server being cached? I think that's what Nick may have been to referring to as the problem, as the Fly template available from the start screen is different to the one Nick linked to above.
     
  9. Kaliterimes

    Kaliterimes Boxer

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    Thanks for the update!!!
     
  10. rizwanashraf

    rizwanashraf Avid Boxer

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    I am very disappointed.
     
  11. spicedbeangames

    spicedbeangames Miniboss Boxer

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    expand? expecting a bit more? I think we all were given the time.
     
  12. MattWills

    MattWills Avid Boxer

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    I hope particle effects will be working for the final release.
     
  13. rizwanashraf

    rizwanashraf Avid Boxer

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    I am on mac, i installed it and i see no new templates, Yes i see new nodes. No editing of Start Node, No Particles ( which can make games more dynamic ) Trail doesnt work in all cases possible, We only have an explosion asset which made my one of BBforum Member and we all are using that nothing more, i was able to create a particle effect on my own by spawning an object and removing after sometime. anyway. i have never complained but this time i have heard *lots of new features* so my hopes were high, Sorry if i hurt anyones feelings .. i love this software as much as you all do.
     
  14. MattWills

    MattWills Avid Boxer

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    @NikRudenko There is an issue with the new templates not showing up on the mac install. Also the Fly template has not updated to the newer version.
     
    Last edited: Mar 23, 2019
  15. rizwanashraf

    rizwanashraf Avid Boxer

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    How can i see the new Api Reference page?
    Is there any fog settings because, Set background color doesnt change the fog.
     
  16. itzonator

    itzonator Avid Boxer

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    Hey @NikRudenko the Lock button Logic on UI is not implemented. Does not work, I cannot reference any worlds / scenes when unlocked.
     
  17. weboha

    weboha Avid Boxer

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    these updates look very good for non coders. thank you nik. i will try all new features and share some videos so we can make awsome games. i saw some people still complain about bb3 but for non coders its very easy and useful tool. i don't know coding but i create our 3d games just 3-4 days. some big publishers are testing now.
     
  18. spicedbeangames

    spicedbeangames Miniboss Boxer

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    I hear that. The new templates aren't showing up on the Windows version either(which I use).
    Yeah the particles is annoying too - we should be able to create our own particle assets for export/import too and I feel that being able to import FBX files would solve 90% of our character/particles problems too - but that is a distant dream I feel for now.
     
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  19. rizwanashraf

    rizwanashraf Avid Boxer

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    You sir, I respect every word you say even if its against me, you tell me your honest answer, do you think or even feel like this looks like a release candidate before Final perfect release? What do we have ? No fbx import, No Animation or particles, I am sorry i am bursting out today like a rat, i feel deeply disappointed right now. just upset to see this.
     
  20. Snipering

    Snipering Boxer

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    @NikRudenko valiant effort, but the BB2 conversion isn't as near as I would have expected, have had mixed success opening some bb2 projects, the current one just crashes BB3 instantly. some of the other less complex projects open but with items not working eg.
    Animations for a character that runs left and right, the sprite that is only converted is the idle one (even though all the buttons and ui and links are there when going left or right it is just a static sprite. There are no other sprites. I am more than willing to send you my current BB 2.3.7. project for you to try and open NIK in BB3 and for you to send me back a BB3 BBdoc i can open and use it isn't corrupt as it still opens in BB2. but may give you an idea whats missing in the conversion and why its crashing before even attempting to open
     
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