Discussion in 'Official Announcements' started by NikRudenko, Dec 28, 2018.
Three betas later and still no control over level frequency.
the align scene is OK now someone did check about it?
Hello when should we expect final release early or late Jan also when will we see features that allow us to actually publish self and with publishers @TreySmith said we would see publisher checklists by beta 3 also when will we see SDK integration built in and ads as this is a urgent thing to have as buildbox 2 is loosing its relevance in the new 3D era
I was hoping for an Advertising implementation. Havent seen one yet. got admob to work on IOS but not on android. Any idea on timeline of easy ad integration or a video tutorial on doing it now untill the official release.?
The change log shows many JSAPI updates, which is great.
What's the target date to update the API document on this page:
Hey Nk, if you have multiple worlds and a main Menu between Start and 1st World, place a Menu Jump in the 2nd world or 3rd world. Game will run fine, but when you go to save your work in the BB3 editor it will crash every time.
Seems something is going on with the Menu Jump.
I've tested this a lot.
Can someone else please test this and confirm.
Has anyone else tested this, or just me?
if u duplicate any UI, there is a bug. when u click UI its always crash. its on my bug list i will send @NikRudenko
when you save your work and reopen it automatically delete mesh (cant reselect mesh the same shape from mesh management).
What's happened to all the game presets with the latest beta build? Now when I run Buildbox I'm just presented with a blank screen with the heading New game.
Thanks! Have you been in touch with support? Looks like local issues on your machine, you might need to completely wipe the previous versions files. Should be working fine. Please let me know if it persists.
If you remove any of the Level Points in the Twisted Road template Buildbox 3 will crash immediately.
1. Saving BB3 Project crashing, after adding two different Menu Jump objects in World.
2. Saving BB3 Project crashing, after adding one Menu Jump Event in the Actor.
Yep, confirmed, this is similar to what I had reported. If you have a UI Menu in between Start and World and then add another world and place a Menu Jump using the Event Observer the system will be fine until you try to save, once you try to save your work in BB3 it will crash every time with an Wrapper Exception error.
@NikRudenko I need these property in my gameplay to notify the player. I have implemented an work around by saving current point and coins in Settings but it doesnt match BB3's best point and coin value.
Thanks. I deleted buildbox.app file and reinstalled it and everything looks fine now.
Wow i like JSAPI for button. Now we can make jump and shoot button Thanks
i count find how to use Added JSAPI for saving settings @NikRudenko
@NikRudenko there is a bug in this release which causes BB to crash immediately when you press play.
From my investigations it relates to the If Collide module now triggering collisions with the Player. If the Player object has Physics and the Path does, and you include an If Collide module with the affected Asset set to All, it will crash as per the attached:
I've just downloaded this version and have the same problem. I will send the file to support.
Thanks. I did send it to email@example.com last night but the more reports they get may help to get it resolved quicker.
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