Just for funsies (and to see how the process of publishing on Google Play works) I submitted a cheap breakout clone to the Play store and rolled...
Is it possible to have Object A spawn Object B, and have Object B use the same rotation as Object A? E.g., I have a cube rotating in 1 direction...
Sorry if this is the wrong place for this. In my most recent game, I needed a way to limit a kinematic object's rotation to stay within certain...
Thanks for the reply! It seems 1 is the minimum setting for physics substeps, and increasing the value only made it more likely that the ball will...
These are really nice! I've used them in my first little practice game. What kind of credit or acknowledgement do you want from people who use these?
I'm doing a little breakout style game for practice. Everything works right most of the time but occasionally the ball will fall through the...
More generally, how can I set a trigger to occur when all enemies are defeated? My guess is I'd need to use something like Send actions that are...
How can I set it up so the player only transitions to a new scene when all enemies are cleared? I'm working on a game where the player is in a...
I'm running into a problem with my game where the character object is falling straight down and you have to avoid obstacles. Gravity is only set...
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