What Happens In The Retention Test Of Voodoo?

Discussion in 'Buildbox General Discussion' started by ronnie gaikwad, Feb 7, 2019.

  1. EZKad

    EZKad Avid Boxer

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    yes this happened to some indies, but it's quite rare, such move kills the publisher so it's a one shot.
    I consider this as non-representative, but indies should still be aware of that and don't trust anyone promising millions without evidence.

    the problem is that such stories, makes some indies believe that Ketchapp, Voodoo or Lion studio will steal their money and vanish .... such big publishers have more to lose if they act like this.
     
  2. menanche

    menanche Boxer

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    Tnx @EZKad
    I understood it very clearly.
     
  3. ronnie gaikwad

    ronnie gaikwad Boxer

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    can you please explain me this point? @AndyG
     
  4. ditaz1999

    ditaz1999 Boxer

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    voodoo will spend a certain $ on FB daily for 3-4 days. During that campaign, your game should get minimum 250 installs from US.
     
  5. ronnie gaikwad

    ronnie gaikwad Boxer

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    so basically out of 250, 138 D1 retention and 55 D7 retention will get you a publishing deal
     
  6. Jackazoid

    Jackazoid Avid Boxer

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    If you have been submitted to the Voodoo test platform you can test your "prototype".
    Voodoo will allocate a fixed amount of views to the ad that has been created with usage of the video you have submitted. If you make a great video that communicates why your game is so super fracking cool you will hopefully get about 250 installs. I'm pretty sure that if your retention is realy good but the installs are low they would still contact you.
     
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  7. ronnie gaikwad

    ronnie gaikwad Boxer

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    ohk.. so video making job is done by us. how hard is it to have 55% retention?
     
  8. AndyG

    AndyG Miniboss Boxer

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    To get a publishing deal from Voodoo you need...
    • Day 1 retention in average above 55%
    • Day 7 retention in average above 22%
    • Over 250 new users per day on average (for the 4 days of testing)
     
  9. ronnie gaikwad

    ronnie gaikwad Boxer

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    i got a dashboard link from voodoo, what is the next step that i need to do now?
     
  10. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    Congrats.Just follow the document available on dashboard.Its all there :) .But to be easy ,add the sample video,integrate all necessary sdks and submit.Wait for their approval and they would begin testing if all is well.
     
  11. ronnie gaikwad

    ronnie gaikwad Boxer

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    thanks, by documents do you mean the video?
     
  12. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    No i mean the pdf or instructions on the dashboard.
     
  13. ronnie gaikwad

    ronnie gaikwad Boxer

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    i don't see any pdf.. there are some videos and instructions on left side
     
  14. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    Then follow it :)
     
  15. ronnie gaikwad

    ronnie gaikwad Boxer

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    ohk thanks do you have any experience with tastypill?
     
  16. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    Welcome.No experience with Tastypill.
     
  17. AndyG

    AndyG Miniboss Boxer

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    If you have correctly logged into Voodoo and presented with the Dashboard then front and centre you will see Dashboard Training To-Dos follow exactly what it tells you in the Testing Checklist and reference Voodoo Publishing FAQs for any help you need.
     
  18. ronnie gaikwad

    ronnie gaikwad Boxer

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    ohh i see, thanks.. by the way have you worworkwith tastypill or tabtale?
     
  19. AndyG

    AndyG Miniboss Boxer

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    no neither yet.
     
  20. ronnie gaikwad

    ronnie gaikwad Boxer

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    ohk. anyways thanks
     

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