Platform Predicament

Discussion in 'How Can I...?' started by Austin-R, Dec 18, 2016.

  1. Austin-R

    Austin-R Boxer

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    Hello all,
    So I have been working on getting some of my platforms to drop/fall off screen as soon as my character lands on it by making it a physics type object that wakes up on collision. However, if my character jumps through the platform from underneath, the platform starts to drop before the character lands on it making the game play look off...
    Any ideas on maybe a time buffer or making the wake up activate only on a stick contact or something?

    Any advice would be awesome!
     
  2. jcalle

    jcalle Miniboss Boxer

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  3. ShadowLabs

    ShadowLabs Boxer

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    This has happened to serveral people. Just see if the collision shape is correct
     
  4. jerry

    jerry Avid Boxer

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    Just make the platform "Wake up" on collision. When it is landed on then just make the Linear Velocity a negative (it shoots down). It will wake up whenever a character hits it. Unfortunately one way collision isn't available in BB. Needs to be a feature though.
     

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