HI!, i recently started using buildbox and I don't know how to use all the object presets or what they mean or do. So can somebody help in explaining what the character presets... Patform Physics object Enemy Enemy bullet Character bullet Decoration Wheel Thanks!
Platform: Fixed static object that the player can collide with and can be used as platforms and unmovable obstacles. Physics: Objects affected by gravity and velocity drag. Can be pushed by the character and etc. Enemy: Fixed object that can kill you. Works good as spikes and other hazards like that. Enemy Bullet: Basically the same as the enemy preset but doesn't have a collision enabled. Works well as bullets being fired at the player. Character Bullet: The same as Enemy Bullet but it kills the enemies instead of the player. Decoration: Objects with no collision or destory activated. Works well for background elements or invisible triggers in your scene. Wheel: Physics object that functions like a wheel. Check out the motorcross preset for better detail. If you are just starting I'd suggest familiariazing yourself with the built in presets and also tutorials on Buildbox main Youtube channel and other channels too.