IAP for Action Type "Gameplay"

Discussion in 'How Can I...?' started by Aight, Apr 15, 2016.

  1. Aight

    Aight Boxer

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    Hi there,

    I am trying to make an iap (w/ coins) for a power up and it is created with action type "Gameplay" instead of "Invincibility" or "Magnet" . Created the action and added a purchase button on "shop" screen. Selected the "Buy and Use" option. When I try to buy this action on shop screen, it seems my coins are decreasing but this power up count is not increasing. I have read something about "Gameplay" actions are not working with this way. Couldn't be sure and can't find any thread about this issue. Any idea about this?

    I am using version 1.3.6.

    Thanks in advance
     
  2. Aight

    Aight Boxer

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    Just noticed that not to select "Buy and Use" option for these kind of power ups. But still if buy and use selected, it is not working.

    In my case, my character can jump twice and I want to create an iap for 3rd jump. But 3rd jump action is not working permanently if buy and use selected.

    And restore iaps is a little bit tricky on Apple's side. Are these iaps for actions restorable too?
     

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