Hi guys, I was trying to make one of my objects change color gradually and I found the way, but every time the scene ends the object return to the start color, so, is there any way the fox this?, I would like that the color keeps changing even if the scene changes.
yeah sure use a set random color node hook it up to a delay node set the time to whatever you want then hook a timer up to the delay node so that it will continually work and also set the time to what ever you want then hook the delay to the start node that should give you a different color every time the time on the nodes hit zero
Thanks!!, that works too, but what I want is that the color changes gradually for example in the red scale or the blue scale and not like a random color. I will keep trying!
ok i see what you mean yeah i dont know how to do that myself yet maybe through an animation idk good luck though
I was asked to suggest some new nodes by a user that is putting together some ideas. I suggested this as well. A node that will transition from color to color rather than change it. Also allow for a transition to an alpha value of 0. It would be nice to allow for a fade to alpha 0 and with an option to remove object after transition is complete. How is your progress coming?
Side note. To make an item fade out I am currently connecting multple delay nodes and setting them to .1 seconds apart. Each one is attached to a "set color" node and I just lower the alpha value by 20-40 on each one till I get to zero.. I only use 4 or 5 delay/set color sets and it gives me a good effect.
Did you see this post from @PunkPuffin? This was exacly what I was looking for. https://www.buildbox.com/forum/inde...-transition-between-colors-and-opacity.17662/