Thanks @VectologyGames And let me say that I love the graphics of your work in progress game and your video game blog
Hello andre_sprs, how are you doing to change the character when stooping, the collision in Panic Land? Thanks.
Hey @jcalle The stooping animation is placed in the character shooting animation and the down button is set to char shoot in the gameplay section I hope this helps
Im not 100% sure but my guess is that buildbox is expecting the full body of my character to use as the collision shape for this animation. But being that im only using the head portion for this animation than whatever collision shape was on my head stayed. I attached a screenshot of the character collision shape and so my guess is that the collision shape thats covering the head stayed.
After playing the game with debug on, The collision shape stays the same. Im guessing this is a bug in buildbox that I was able to take advantage of.
Again, this is not a bug. Most game engines that I know of works similar. The animation is not a real key-frame animation, only a series of sprites (like in any cartoon). Morphing or replacing physics body and therefore the collision shape would be way too costly for your CPU. Most of the time you do not need pixel precise collision shape anyways, you will not notice if it is slightly off. Set it up in a way that is good enough for all of your animations...
@trudnai is correct. Generally speaking... this is the easiest, most common and best performance way to do collision shapes with animations.
I agree with Treysmith. No one can use the same logo or brand name for the same product and services. I am not an attorney person but I am a regular follower of marque déposée which provides legal advice related to trademark and copyright issues. I think according to that what you said is totally true. But there is no need of using the same name or logo, I strictly believe that business name should be unique and representable.
make your game like ur son what i mean if u have 1 kids u have time to give him what h want give him time ect and this happen to ur game 2 if you have many games u dnt have time to update ect so the better make 1 game on 3 month or 2
Well what ever is happening I can't get this template to work either. I don't understand how it's was built...and sold like it is without being tested after upload...and not know its not a functioning template. I mean when I upload a game on the AppStore...just cuz it worked in ad hoc I still download it and rest it. An update would be nice to purchasers.