Looking forward to Color Switch being back in the store Don't keep us all waiting @Machine Rises ma man
i think he underestimated fortafy work It not about the game it about how you promote it, lets all face it flappy bird were crap lol
The latest version of Color Switch it built with Unity. Only the two first versions was built with Buildbox.
Hey guys we just officially launched yesterday and here are new links. We won’t start our marketing campaign just yet and will appreciate any feedback on bugs or otherwise to support@colorswitch.co When we do our full marketing we will have another 4 mini games added. I have a backlog of 80 so we just have to pop them out now one at a time Google Play: https://play.google.com/store/apps/details?id=com.colorswitch.switch2 IOS https://itunes.apple.com/app/id1314725881
Thanks everybody! It took a lot of work and patience but we are finally back on track. We have done no marketing yet and already in the top charts. We were trying to do a quiet relaunch to make sure all bugs and issues are fixed. I have about 80 modes and other features already designed so we should have consistent updates. We have lots of exciting things in the works. Can’t wait for you guys to see the next mode coming out next week
Hey David! I played the game. Here are some issues I've been facing: 1. The whole game is a bit laggy. 2. The gravity of the gravity mode is a bit high. That's why it's a bit harder to beat the levels. P.S: I don't want to hurt you by writing this. I'm just pointing out some bugs which you may fix.
Congrats! Miss the old music though that really pumped me up and made me want to play. What happened to it??
Congrats man @Machine Rises , a true inspiration for all game studios and indie developers. Great you never gave up and still continuing with the same product without the publisher and even managed to rocket fuel to top charts. really great, happy for you
@Machine Rises The new version that you released got a ton of downloads really fast. Can you offer any advice on the marketing strategy that worked so well?