Discussion in 'Official Announcements' started by NikRudenko, Feb 7, 2019.
i am trying this code its gives error. do you have any idea?
May some one help me
Admob ads are not working in my app.
Hi Put a space and replace with this and see NSString stringWithUTF8String:name
and second one if([n isEqualToString: @"YOUR UI NAME"])
thanks its works now
Start Scene UI is not editable in BB3 RC1. Is that going to change for the next BB3 release? Maybe in RC2?
In START, I can add Loading Bar / Loading Counter in BB2. What are the plans for BB3?
I've been trying to check the new added console option for errors and warning, however every time I click it, buildbox crashes. Anyone facing the same issue?
I am greeting issue with JS debugger. Game is crashing after opening JS Debugger. It is happening after this update.
@NikRudenko I would also like to know why this is still not working properly. At high speed a character will always pass through all kinds of static/kinematic objects (like a floor)
This did not happen in the alpha versions. Why?
I have to second this. I've noticed some really strange things surrounding physics and collision shapes. Spheres with cubes even though Sphere has been selected as a mesh as examples
We all appreciate you @TheGameAppStudio
Thank you Glad to hear it
@NikRudenko the icon-1024.png that's produced from validating iOS project is "alpha." It causes validation error when submitting to App Store. the PNG icon of 1024 should not be alpha that's coming out of Buildbox 3 RC1
1. Coins are not currently supported in BB3 RC1. We can have a collision group of coins, but there's no COIN NODE to add an actual coin, like we have Add Point node. Add Coin Node will be available in the next BB3 update?
2. Also in UI, Label, Score -> All Worlds -> Points -> Total Amount is way off the charts. The total amount of points is not correctly displayed in a font label. However, I tested the Total Points on a device, and it appears to be working just fine. On BB 3 Previewer however, it's messed up!
@Josh Igbokwe @HueTheDev
or you can replace
addScorePoint( value )
addScoreCoin( value )
That works too
and yes Total score and Best score is buggy.
this.scene().addScorePoint( amount );
this.scene().addScoreCoin( amount );
in the Add Point Node? See, it did not occur to me
Does this work, never tested it?
However, either way, the Purchase Actions is not implemented in BB3. Like adding coin packs for purchase. The BB3 crash as well as the game on the device. Whatever value I use points / coins in this.scene().XXXX( amount ); it will not work. The only store identifier that works well for in-apps is NoAds with BB 3 at this point.
For this purpose I link:
[Coin Pack Image] Start -> Purchase Node -> Add Point (does not work when add this on UI as a Purchase button). This bb 3 is still beta.
Again, I never tested it with new addScoreCoin variable, it might work. For addScorePoints it does not.
You should, Coins works i have tested them.
I haven't tested In Apps or Ads or anything yet
Yeah, replacing addScorePoint( value ) with addScoreCoin( value ) worked, but only when showed on a label. However, still the BB3 RC1 crashes when hit that Purchase Button on UI to get the coin pack.
Action setup: https://prnt.sc/mlv0yf
UI Setup: https://prnt.sc/mlv3bf
With this setup, the Buildbox crashes when hit that 10,000 coin pack button on UI. It crashes with both addScorePoint and addScoreCoin.
With latest release of BB3, my game is still slow when I export with Android Studio on my Samsung Galaxy A5 2016 with Android 7.0.
Also, characters purchase with a game currency is still missing.
This versiyon preview smilator is work very slow. do you have same problem?
Separate names with a comma.