Buildbox 2.3.6 2nd Pre-release With 3rd Party Hooks

Discussion in 'Official Announcements' started by Andy, Jun 7, 2018.

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  1. Christoph

    Christoph Miniboss Boxer

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    When you add a value in an advanced move, like linear movement and then want to delete it again, you can't. You have to make a new advanced move. It basically doesn't accept to leave a field blank after you already used it.
     
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  2. Lamora

    Lamora Avid Boxer

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    Yes have the same
     
  3. Lamora

    Lamora Avid Boxer

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    Also when you link some object and the un-link it and copy that un-liked object, and then past it will past with objects that are no longer connected
     
  4. Christoph

    Christoph Miniboss Boxer

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    Three new bugs:
    1. When you set up an advanced move to use with a button, you have to add first the button and then the advanced move in the character/object. If you do it the other way around (first the advanced move and then the button you won't be able to select the button as the affected asset.

    2. When you lock an object in, for example, the default animation and close the animation editor, then open it again, the locked object is again selectable.

    3. When you go to collision shape of any object/character and want it to adjust to your new imported graphic by clicking the icon with the four dots like we did before, it doesn't react anymore. The only way to adjust a collision shape is manually or by changing between circle and Polygon setting. Also, if the graphic is small, not even by changing between circle and polygon you are able to bring down the size of the collision shape. The only way then is by doing it manually.

    Two already reported bugs:
    1. when you use joystick controls without direct movement then the controls do not work properly. (BBDOC was sent to support and directly to Zack some weeks back)

    2. When you use Screen Adjustment 'AUTO' then on iPad screen the elements still fit to edge horizontally. That shouldn't be happening since iPad should be fit to height while iphone and iphone X is fit to width. It's just the iPad that has this bug. All the rest is setup correctly. (Graphics samples were sent to support and directly to Zack some weeks back)

    Thanks.

    Edit more new bugs:
    1. When you resize an object in the scene, the collision shape changes accordingly. Nonetheless, when you change to preview the collision shape is still the original one. It doesn't scale like it should.

    2. When you duplicate or copy-paste an object in a scene the character automatically moves up the hierarchy all the way up to the top instead of staying where it was before.
     
    Last edited: Jun 12, 2018
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  5. VectologyGames

    VectologyGames Serious Boxer

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    I second this. This need to be fixed.
     
  6. Christoph

    Christoph Miniboss Boxer

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    Full screen action placement seems to be broken completely. The action itself works, but the graphic is not shown at all. Not sure if this is a bug or if I don't understand how to use it... long time I haven't touched this.

    Edit: ok this seems to be rather a problem of my particular use case. I have the action within an object which is the reason why it isn't shown. Most probably because my object is opacity 0 and the action replicates that.

    Never mind. :)
     
    Last edited: Jun 13, 2018
  7. ZackGriset

    ZackGriset Administrator Staff Member

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    @Christoph Thank you for reporting these in. We are going to address these asap. It might not make it into the coming release, more likely the next one
     
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  8. AaroArts

    AaroArts Miniboss Boxer

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    Some people are claiming that when Remove Ads is purchased, rewarded videos are removed too. Maybe this should be looked into?

    This will after Level Skips too.
     
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  9. AaroArts

    AaroArts Miniboss Boxer

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    Today I found that Logic Transforms have no affect on Objects that have a Velocity previously set by an Advance Move.

    For example, if you set an Object to have a velocity of -1 on START of World, then when it passes through a Logic Transform that overwrites it's velocity to 0 (or anything else), nothing happens!
    It doesn't matter if it's a Physics or Fixed Object and doesn't matter if you Replace, Add or Multiply.

    Also, any Autohide values of 1.5 or over seem to take longer than they should to fade away.

    For example, if you create 10 images in a line that Autohide like this:
    1.1 ,1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0, It fades smoothly one after the other until 1.5.
    It's almost as if anything after 1.5 is slowed down.

    To get the desires result, you have to do this:
    1.1 ,1.2, 1.3, 1.4, 1.45, 1.5, 1.55, 1.6, 1.65, 1.7.

    [​IMG]
     
    Last edited: Jun 14, 2018
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  10. Christoph

    Christoph Miniboss Boxer

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    Interesting. It’s very weird how time is relative throughout the entire box. Depending on where you are, time is not equal to time or speed is not equal to speed.
     
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