Animate Text using event

Discussion in 'Buildbox General Discussion' started by sysads, May 19, 2016.

  1. sysads

    sysads Serious Boxer

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    I was wondering what is the best way to record the scale event. When I manually click each frames up to 40 and change the text scale after a long while, the text scales runs too fast.

    How easy can I make it so the test scales animates slowly.
    upload_2016-5-19_18-0-56.png
     
  2. brakewind723

    brakewind723 Serious Boxer

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    Use more frames between scaling
     
  3. sysads

    sysads Serious Boxer

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    does it mean I have manually click each frame and change the text scale?
     
  4. brakewind723

    brakewind723 Serious Boxer

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    Not at all. It will tween itself. If frame 1 is regular, fame 30 is the size change and say frame 60 is regular again, Buildbox will do the in between animations
     
  5. sysads

    sysads Serious Boxer

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    ahhhhhh that easy :D:);)

    I am loving this. Thanks
     
  6. sysads

    sysads Serious Boxer

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    Strange, it looks like the Open Event Loop option can't be enabled :(
    upload_2016-5-19_18-51-37.png
     
  7. sysads

    sysads Serious Boxer

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    OK had to also do that for idle for it to work.
     
  8. zamiruddin

    zamiruddin Boxer

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    Looping works in idle mode only.
     
  9. Christoph

    Christoph Miniboss Boxer

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    Open is for when the menu opens. It plays the duration of your animation and then automatically goes over to idle. For example, you can put an animation of your element that moves from the outside to its end position of the menu, then it goes over to the idle animation and starts to blink with opacity. As long as you are in the menu, it will stay with the idle animation. When you leave the menu it will play the Close animation. You can choose only to use the idle animation if you don't have an in and an out animation.

    There is no sense that loop would work in Open and Close animation as they are animations that play only once.
     
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  10. sysads

    sysads Serious Boxer

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    Yea I just noticed the logic today. I decided to start using bb2 today since notified of the latest update. I stopped bb2 a long time ago since there where too many issues but it appears to be doing great so far.

    This is why we need a DOC or some sort of Updated Manual explaining some of this things else I won't be asking this :(

    Thanks All
     
  11. Christoph

    Christoph Miniboss Boxer

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    Nobody gets hurt if you ask. I agree, an updated manual would be great but the new additions are also mostly self explanatory. Good luck animating!
     
  12. Pandemonium

    Pandemonium Boxer

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    @Christoph - a thousand Thank Yous for you explanation in comment #9
    - You ser have a natural knack to explain things with incredible clarity - you should do this for a living! And I'm not talking just about this thread, you've literally helped me a dozen times on this board.
    - I have a lot of work so I didn't really bother with menu animations, they sure look cool but didn't make the top10 on my list, seemed like too much work - and I also banged my head on how it worked (animation is my weakest skill in all of this BB bizz)
    - But after reading your comment everything was crystal clear, and all of my menus were made awesome in just 1 hour - all thanks to you.
     
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