has anyone been able to figure out SET and LOAD checkpoints? I mean it would have taken 2 minutes to briefly write how to use them knowing how much we have been asking and waiting.... I just don't understand.....
I did but, so u need object if u collide this object u must add set checkpoint node, next on game over menu u need too drop object if u click on this object u need to add restart checkpoint node, nd u need to connect event node to jump current world, also u need go into world attributes and add there checkpoint loader node, but remember this checkpoint workd when u have world if u have several it always starts from world 1.
Anyone elses slingshot stop working? I had two prototypes that I was going to show someone and the slingshot does not respond at all since the update. Aslo, the slingshot in the pool demo doesn't work either.