@NikRudenko How do we send a signal from one object to another eg. when character collides with point send signal to a game manager that would display text
use send and receive nodes ( when colloid send signal ) then make hte other object receive that signal and act on it
From the manual: Send and Receive Nodes These nodes are action nodes. The Send nodes create a special kind of event for the Receive nodes to use in order to activate any connected nodes on a different asset. NOTE: These Events are only valid for the Send and Receive nodes, and are not associated with the Event Observer nodes or the Event Observer UI logic. Option Description Name Type a custom name for this node, if needed. TIP: Type the name of the Event after Send or Receive to better keep track of what event these nodes are sending or receiving. Event Group Groups multiple events so that events of the same name will only be received if they share the same group. Event Name Type the name of the event that will be sent or received. NOTE: The event name in the Send node MUST match the event name in the receive node.