Ok this is odd but I have a rotating circle and a rectangle that moves horizontally. I have an action image set to Action Type: GamePlay and Animation Behavior set to replace My challenge is when my character picks up this action and its replaced with the image above, the rotating circle keeps spinning but the moving rectangle stops immediately. Any idea why that would affect it?
They are all set to zero which is what I want as everything else moves and xter moves but just the horizontal bar stops moving
Ah so the "horizontal bar" is the default animation to your action? Why do not you place the action to a non-colliding object, so that the object will go through but the action will be picked up?
No horizontal bar is just a moving enemy just like the rotating circle. So picking up an action with replacement should not stop the horizontal bar from moving