@Sean Buildbox When UI Label Text is attached to an object in the world, it is always on the top layer despite the object being positioned in the world on the object. Build is 3.1.1 Example: Object X at Z position 0 has text label attached to it. Object Y is at Z position 10. Camera is at Z position 15. The text on Object X will always be in front of Object Y despite Object X being behind Object Y. I have tried multiple depths of the Text position on Object X and still functions the same. If anyone knows how to fix this and it's not a bug, please let me know. Thanks