Hi boxers, I use UI animation in my games congrat screen for certain objects but I see a problem. After congrat screen is open the animation is delayed ( 1.5 - 2 sec. ). How can I fix it ?? Thanks
Which Event is your animation in? Open, Idle, or Close? I'm assuming your animation is placed in Idle and there's 40 frames that are empty in Open which is causing the delay. Solutions: A. Place animation in the Open Event instead of Idle. or... B. Set the Open Event to 0 frames, with your current animation in Idle
Thank you ! Option B helped. Thanks for help. One more question. I have the same UI animation for three different objects. I would like to have animation looped for one of them. Is it possible?? Thanks
You can only loop animation in Idle, I would set the animation for all three objects in Open, and then set another animation for that one object that loops in Idle.
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