Ui Animation

Discussion in 'How Can I...?' started by Jaro, Apr 2, 2019.

  1. Jaro

    Jaro Avid Boxer

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    Hi boxers, I use UI animation in my games congrat screen for certain objects but I see a problem. After congrat screen is open the animation is delayed ( 1.5 - 2 sec. ). How can I fix it ?? Thanks
     
  2. kelvin_ye

    kelvin_ye Boxer

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    Which Event is your animation in? Open, Idle, or Close? I'm assuming your animation is placed in Idle and there's 40 frames that are empty in Open which is causing the delay.
    Solutions:
    A. Place animation in the Open Event instead of Idle.
    Screenshot 2019-04-02 08.59.58.png
    or...
    B. Set the Open Event to 0 frames, with your current animation in Idle
    Screenshot 2019-04-02 09.05.21.png
     
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  3. Jaro

    Jaro Avid Boxer

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    Thank you ! Option B helped. Thanks for help. One more question. I have the same UI animation for three different objects. I would like to have animation looped for one of them. Is it possible?? Thanks
     
  4. kelvin_ye

    kelvin_ye Boxer

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    You can only loop animation in Idle, I would set the animation for all three objects in Open, and then set another animation for that one object that loops in Idle.
     
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  5. Jaro

    Jaro Avid Boxer

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    Yes , it works. Many thanks for help. :)
     
  6. Jaro

    Jaro Avid Boxer

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    Hi,
    I sent a question a few weeks ago but nobody answered. Can you help ?

    "I’m looking for best way for game publishing. I found that it is best to start in 2-3 countries and later to add more countries. Why ?? How it works?? Thanks for any help. "
     

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