That sounds a great one! Thanks for this, man! and I'm trying to integrate it and now downloading the file which is 341.88M, but it's so slow on my end, it's kinda 20 kb/s. So is there any other way to download it like dropbox or something like that by any chance? Thanks
Quick update guys. Eclipse tutorial is now available and added to the first post. Now it should be no problem to use Appodeal together with a project from 2.2.9 if you go to release on the Android/Amazon platform. @Appossible: I hope you could download the files. They should download pretty quick since they are hosted on the Amazon AWS server. If download is slow check your connection to the Internet. The problem is most probably on your side.
Hi bro, i can't find file adcolony-3.1.2+(for+Eclipse).zip in folder android-eclipse. Can you upload that file?
Apparently the guides do not work very well with Buildbox 2.2.9. Sorry folks. To be honest, I haven't tested them thoroughly with this version and thought it would work straight out the box. It doesn't. Thanks for letting me know guys. So the guides are (at least for the moment) just for Buildbox 2.3.3 and later.
Hey, Apoodeal says it will change its framework policy "After March 14, 2018, the support team covers either Unity 3D and Corona or native Appodeal SDK integration inquiry." will this effect the builbox??? Source "https://blog.appodeal.com/blog/2018/03/13/appodeal-changes-framework-policy-starting-march-14th/"
Don’t worry: you’ll still be able to use the current version of SDK to monetize with Appodeal. In case you have Appodeal integrated into your application, it will work fine even after March 14, 2018. This applies as well to Buildbox. Buildbox never has been an official SDK release. If we get a lot of impressions we maybe can change that. But until then, you just can keep using this version for now.
FYI, Nik is working on official API for accessing the advertising part of Buildbox. We're shooting for 2.3.5 as far as I know (but @Andy would know more). With this API, any ad company, or developer who wants to use an ad company, can easily integrate with us. We'll be sharing the integrated files on our helpdesk and on forums like this. It will make the process much easier
Cool! Appodeal is definitely the best and easiest choice for a indie dev. I love it, everything that makes it even faster to integrate is good
That is awesome news Trey. Definitely something very good to happen and it will as well make it very easy to update SDKs. Now we only need some high amount of impressions with our games so companies like Appodeal have a legit interested to support Buildbox with an official SDK.
Hi, I followed all the steps correctly from https://www.buildbox.com/forum/index.php?threads/tutorial-appodeal-mediation-buildbox.12221/ but still, I am getting an error. Please help.
Hi, I followed all the steps correctly from https://www.buildbox.com/forum/index.php?threads/tutorial-appodeal-mediation-buildbox.12221/ but still, I am getting an error. Please help.
If you implement some sdk's (for example facebook, game analytics, appodeal) it is always advisable to clean and build the project after every complete implementation. When i add all this sdk's at once without cleaning and building after every sdk, i also get sometimes errors with linker
Have you read the tutorial/integration guide?? You should only put your appodeal id of the game inside the heyzap advertising setting. Everything works fine when you follow the guide step by step
guys how this will affect Builbox integration ? https://blog.appodeal.com/blog/2018/03/13/appodeal-changes-framework-policy-starting-march-14th/