In my game, you can move the character along a path by dragging it, or tilting the phone. How would I implement tilting using BuildBox? I've searched it and I think I should try the accelerometer, but I can't find any clear tutorials on how to use it properly. Also, how do I restrict the character to a path I create?
I forgot to include this part: When you tilt the phone, I want some of the assets in the scene to slowly slide out of view (In the direction that the phone is tilting). How would I achieve this?