Discussion in 'Game Showcase' started by appdemon, Aug 25, 2016.
How you made this Scene "Ready" -> "Go" ?
I want to make the same =)
Thanks for your help
Looks amazing mate! Good job!
@Nihat Muradzade Thanks mate, I'm glad you liked that, I actually look forward to dying when I play, which kinda defeats the purpose haha
@Rebel Studios Thanks for the awesome feedback, really appreciate that!
@Kozax Really appreciate the feedback mate, thanks!
@MOONRUNNER Hey, the brilliant thing about Buildbox is switching scenes is so fast! So what I did was I set up one with my "Ready" scene and a navigation button that covers the screen and as soon as the player taps they are navigated to the Gameplay Scene, which kicks the game off. I tried to create this all in one scene but for the controls I was using it was quite tricky, there must be a way but I just couldn't figure this out so went with a simpler solution, hope that helps!
soooooooooooo..... when can we expect some promos????????
@heathclose Haha straight to business mate, I like your style I've pm'd you a promo mate so you don't miss out and here are 5 for the rest of the forum!
Please leave a message if you've taken so I can update this post for the rest of the forum
@appdemon i want to test this game also where do I have to enter the promo code?
@MOONRUNNER App Store and scroll to the bottom to redeem
Digging the art style. Good luck with the downloads.
Looking great !!! can i have the promo code @appdemon?
That's pretty good!
@appdemon can we get more promo codes?
@Kozax Thanks for explaining how to redeem the promo while I was away it seems they're all out so I've added 5 more for you all, get them while you can!!!
@jigglybean Thank you for the support, really appreciate the feedback, them pixels were painstaking but don't they look great
@mikafabz Really appreciate the feedback mate, you're awesome!
Pocket Gamer Review!!!
"It may not look like much, but Swoopy Space screams 'pick-up-and-play' in a way I haven't seen since Doodle Jump first came out on the market."
@MOONRUNNER Hey, the brilliant thing about Buildbox is switching scenes is so fast! So what I did was I set up one with my "Ready" scene and a navigation button that covers the screen and as soon as the player taps they are navigated to the Gameplay Scene, which kicks the game off. I tried to create this all in one scene but for the controls I was using it was quite tricky, there must be a way but I just couldn't figure this out so went with a simpler solution, hope that helps! [/QUOTE]
I tried this.. But the special thing about your "Ready"-scene is, that your selected Character is shown.. I don´t know how to show the selected character in a UI Scene..
Thanks for your help !
Looking forward to playing this one looks fantastic!
It's a great game... just wish I sucked less so I could hit a checkpoint
hmmm... this whole time I thought he score was distance based, but i think the score is based on collecting gems...
in fact, I've improved my score now making the distance less of a priority than the gems... and it's changed my swoopy pattern
Whenever I'm being dense... I can always blame it on this... "I'm old."
@MOONRUNNER All you do is add a world to the UI so you can drag your character in the world and have the UI set on top of it, hope that helps, any other issues please pm me
@Machine Rises It's an absolute honour mate I'm really glad you like it, and your feedback mean so much to me one because I loved your game so much that I made my entire family a fan of it lol and also because you are the developer of the game that took the world over, and for you to give others feedback just shows how awesome you are! Also on a side note, I hit both Fortafy and EyeBox about publishing this one, lol, of course they were preoccupied with taking over the world, and what a fantastic job you've all done!
@heathclose Haha yeah this is explained in the tutorial on first load, I wanted to make it such that the players needed to traverse certain areas to be awarded for points rather than just going through, that way I can be strategic on how they play and give them the freedom to explore too
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