Hi guys, I have set a UI world with a Switch button, and a Game World with the character that uses it (switch A & switch B) - so far so good. I want to create another world, but with a different UI. Not with a different character controls, I want it to stay the same, just changing the score display etc. Creating another World and setting it to use a different UI - does not work. the reason is that when creating a new UI World (or duplicating) it also creates a new Switch Button, and as the Character can only be defined with one Switch Button, it can only be set to one of the two - instead of using the same Switch Button, as if it was a Jump Button. any way to bypass it? Thanks.
Hi @shlomyone I did it in my new game Ziggy RedFish https://goo.gl/220rNN You need to create 2 more Advance move and there you link the new switch button Best to u VK
Thanks Viking, Tried it, and it did not work. The character can only be assigned with 1 switch button, so if I change the character in world2 - to use the new switch-button, it changes it to the character in world1 as well, and the UI-controllers does not effect it.
you made me check and i got 4 adv mov with 2 different switch (A-B) and (C-D) try Ziggy RedFish https://goo.gl/220rNN unlock the 2 bonus level (1000coins) with diferent 2 switch and 4 AdvM. You can add has many switch you (2x AdvM for 1switch so 2switch = 4advM) its same player in all world... if u change in W1 it will do the same in W2 so add 2 more Adv move and link it to you second switch button W2 you created (rename your switchs buttons A-B and C-D to make it easier ...) for the order in your player B - A - D - C if not your fisrt tap wont work.... hope that help VK
thanks for the reply. cool solution. so what you're basically saying is that if a game have 10 worlds the character should have 20 advanced move (a-b, c-d, e-f etc)?