Sklevelselector - Levels By Worlds In Bb3 For Non-coders

Discussion in 'BBNodes' started by particles, Nov 7, 2019.

  1. itzonator

    itzonator Serious Boxer

    Joined:
    Dec 18, 2017
    Messages:
    514
    Likes Received:
    184
    latest, 3.0.2, build 3243. :)

    Also, whatever worlds I add, I can play up to level 5, even if I added more levels (added more event observers, etc). When adding more worlds, I increased the amount of TotalLevels you have made, but I do not seem to be able to add more worlds into this template :) Tried also the example bbdoc you have made. The first 5 worlds play, when I follow the same process the new added worlds do not function / load. Isn't that weird :)

    So from Level 5, starts again to Level 1.
     
  2. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
    First let me know the issue you mentioned (Not going to 2nd level) is in template or yours?
     
  3. itzonator

    itzonator Serious Boxer

    Joined:
    Dec 18, 2017
    Messages:
    514
    Likes Received:
    184
    Yes, that's the issue with your latest bbdoc, but I simply used the older versions you have provided, they seem to work.

    https://drive.google.com/file/d/1gYQzkkJd9IUBbtYwYAEEeIAfpm8gTpKj/ (this version here does not work), just play it on simulator and complete level 1. When finish the level, it will begin level 1 again :)

    On the old bbdoc files you have provided before I can go to to level 1,2,3 as expected, but I cannot add more worlds. The game is playing up to level 5 or the first 5 worlds and it starts from level 1 after level 5 is complete -> even if I added more levels / worlds.

    Screenshot 1: https://prnt.sc/puni39
    Screenshot 2: https://prnt.sc/puni63
    Screenshot 3: https://prnt.sc/punihe
     
  4. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
    I think you have some issue in your system or BB installation. It's working in my both Mac and Windows with BB3 Version 3243.
     
    Last edited: Nov 9, 2019
  5. itzonator

    itzonator Serious Boxer

    Joined:
    Dec 18, 2017
    Messages:
    514
    Likes Received:
    184
    @particles, clearly, something is off. I was able to produce and add more levels without issues on your bbdoc, but couldn’t manage it on my game, so it must be a template issue.

    Have you tried to use this level selector on other templates?
     
  6. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
    Can't you read my previous message? I am trying to help, but you already wasted my lot of time. If somebody else also facing the same then I will look over it.
     
  7. itzonator

    itzonator Serious Boxer

    Joined:
    Dec 18, 2017
    Messages:
    514
    Likes Received:
    184
    Cool, thanks for your help, it is a bug in Buildbox, some nodes work in certain templates, others do not. Will figure it out, I also wasted a lot of time on this :)
     
  8. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
    Okay. Send this updated bbdoc to me. I will check in my BB3.
     
  9. itzonator

    itzonator Serious Boxer

    Joined:
    Dec 18, 2017
    Messages:
    514
    Likes Received:
    184
    Really? That's amazing. I'll PM you in a moment :)
     
  10. itzonator

    itzonator Serious Boxer

    Joined:
    Dec 18, 2017
    Messages:
    514
    Likes Received:
    184
  11. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
    itzonator likes this.
  12. itzonator

    itzonator Serious Boxer

    Joined:
    Dec 18, 2017
    Messages:
    514
    Likes Received:
    184
    Got it working! This is one of the most important nodes of all time, along with progress bar nodes all Buildboxers should incorporate in their games :) especially if you need that “quality aspect” to bring our games to the next level.

    @particles Big Thanks

    @TreySmith -> It would be nice to get some special care of top contributors in BB community because this is what will bring Buildbox to the next level :)
     
    particles likes this.
  13. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
    @itzonator Good News. I am glad it helps you.
     
  14. shahar.m192

    shahar.m192 Avid Boxer

    Joined:
    Oct 7, 2018
    Messages:
    147
    Likes Received:
    22
    Can you guys tell me wha the problem how i add more levels?
     
  15. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
    No problem in the template, just
    1. increase in TotalLevels
    2. and add more Level outputs in SKLevelSelector.
    [​IMG]
     
  16. shahar.m192

    shahar.m192 Avid Boxer

    Joined:
    Oct 7, 2018
    Messages:
    147
    Likes Received:
    22
    just saw that @particles thank you very much!
    Another qustion how can i change the prograss bar size, looks like in unity games
     
  17. Xoctrebla

    Xoctrebla Avid Boxer

    Joined:
    Mar 19, 2017
    Messages:
    157
    Likes Received:
    82
    Thanks Particles this is super helpful!!!
     
    particles likes this.
  18. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
  19. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    332
    Likes Received:
    228
    Somebody having confusion on how to loops levels(Worlds) on completing all levels (Worlds). I have added an option for Loop Levels in SKLevelSelector V3 and attached.
    [​IMG]
     

    Attached Files:

    Last edited: Nov 20, 2019
    Xoctrebla likes this.
  20. itzonator

    itzonator Serious Boxer

    Joined:
    Dec 18, 2017
    Messages:
    514
    Likes Received:
    184
    @particles is there a way to Randomize levels after the LAST level is played so that the game do not start from level 1?

    Example: We have total of 50 levels!
    After level 50, the game starts from level 1.

    Insted of starting from level 1, can we Randomize the Worlds with Random Words logic after the 50th level? Currently trying to figure this one out!
     

Share This Page