I set up the Chartboost ID and the Charboost Signature in the Advertisement section of Buildbox. Nonetheless, Chartboost seems to be missing in the Banners Priority List and the Interstitials Priority List. Is there a special reason for this?
Actually I asked wrong: how can I make Chartboost to be the first choice of interstitials ads, before iads and revmob?
Unfortunately we don't have the ability to fail to/from Chartboost enabled within Buildbox at this time.
I suggest you try Heyzap Mediation. they optimize (according to their claim) ads in a way that you will get the most out of them. Of course they have their ads mixed up on the stack. https://www.heyzap.com/
@bojboj: Heyzap is only working for the video rewards button, isn't it? @Andy: What does that exactly mean? Does Chartboost only show interstitials if it is the only one set up in the advertisement section? Or is it enough if I choose Chartboost in the menu as interstitial ad?
I think mediation still doesn't work: https://www.buildbox.com/forum/index.php?threads/hey-zap-integration.32/#post-217
If you select Chartboost interstitials from within Buildbox there is no ability to failover to any other network. Buildbox does not support setting up HeyZap mediation. You can however have a programmer add mediation via HeyZap after exporting your game.
My bad, should have added some details on what I said. Well, it works on banners and interstitials, but like Andy said, you'll do some slight tinkering on xcode and eclipse after exporting your game from buildbox.
Thanks for all the help. To be honest, I have no clue with all the options in Buildbox and within the ad networks themselves, so I think the best will be to leave it with Chartboost at the moment. @Andy: if Chartboost is not available in a country does it then fall back to the other networks? Or it just doesn't show up?
@Christoph when using Chartboost in this scenerio and in the case of no ad being available then nothing will be displayed.
Topical: How Mr Jump Made Over $20,000 a Day with Chartboost Ads https://www.chartboost.com/blog/2015/04/mr-jump-20-000-day-mobile-game-ads/
@Andy Hey Andy, I would like to ask you as regards Chartboost Cross Promotion ads. If i put frequency on Main Menu to "1", everytime the game is opened the ad pops up, but wouldn´t it also appear every time the player presses the home (back) button in the game over screen if implemented? If it´s the case, can it be configured to show only once when the game is launched? Thank you!!
I would be interested in this as well. All Buildbox games I know of, the ad only appears when starting the game. Not when coming back from the Game Over menu or the Info screen. There should be a trick or something to do this and I'm sure @Andy knows how.
@Christoph @ferzheng You have access to program anything to happen at the games initial start. You also have access to the custom ad network option. You will need to be (or need to hire) a programmer to implement these behaviors.
You add your custom code to AppController.mm including utilizing the following functions: - (void)loadingDidComplete{} - (void)showCustomFullscreenAd{} Then you select custom as your ad network in BB.
@Christoph the set up for an interstitial or banner to appear at game over, or info, or pause screen: after you enter the ad network IDs in Settings, go to Menu editor. Single click (just to highlight) Game Over and ad choices will appear on the right side. See screenshot. Choose an Ad network from dropdown menu on the right and choose the display frequency.
Thank ajcoryat, but what is wanted here is the opposite. To appear the ad only when the game loads the first time. Some even appear half way through the loading screen.